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General Tabletop Discussion
Character Builds & Optimization
How many classes in multiclass is to much?
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<blockquote data-quote="CydKnight" data-source="post: 7608327" data-attributes="member: 6873462"><p>As a DM I try to allow players to do what they want within RaR and a few minor house or campaign rules and do my best not to judge. As a PC, for me personally, multi-classing at all is too much. Call me a Class Purist? It's just that in 5E you can make the classes pretty diverse as it is (at least for me) and if you are an optimizer I feel you give up to much by even <em>dipping</em> a single level in this or that to justify the gains.</p><p></p><p>I do understand how it creates more character diversity for some which can be exciting for creating that unique multi-class concept. Still I don't think I will personally every play a multi-classed PC though I may in a scenario where we are playing a one-shot and that was one of the prerequisites for character creation.</p></blockquote><p></p>
[QUOTE="CydKnight, post: 7608327, member: 6873462"] As a DM I try to allow players to do what they want within RaR and a few minor house or campaign rules and do my best not to judge. As a PC, for me personally, multi-classing at all is too much. Call me a Class Purist? It's just that in 5E you can make the classes pretty diverse as it is (at least for me) and if you are an optimizer I feel you give up to much by even [I]dipping[/I] a single level in this or that to justify the gains. I do understand how it creates more character diversity for some which can be exciting for creating that unique multi-class concept. Still I don't think I will personally every play a multi-classed PC though I may in a scenario where we are playing a one-shot and that was one of the prerequisites for character creation. [/QUOTE]
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How many classes in multiclass is to much?
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