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How many classess/subclasses is too much?
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<blockquote data-quote="Coroc" data-source="post: 7838926" data-attributes="member: 6895991"><p>Well you are wrong, I absolutely love fun and humor, in context. And that is the problem context or call it fluff, many of the new subclasses bring fluff with them. Take the PDK for example, it requires you to have a knightly order of purple dragon knights. There is one in Cormyr, so no problems for FR.</p><p></p><p>There ain't none in Ansalon or Athas or Oerth. Some of these campaign worlds have different knightly orders so creating a subclass for that would be in order in my pov. Some have none so any discussion about it is pointless. Athas e.g. in my book and many of the people who are much more invested in that setting does not even have paladins.</p><p></p><p>But that was just for official worlds, you might say, what about something totally homebrewed?</p><p>It is not my understanding of fun, as a DM, to shoehorn fluff into any campaign no matter if official, official + homebrew or pure homebrew.</p><p></p><p>A subclass which requires heavy investment in fluff is only feasible if the campaign world offers this fluff per default. And maybe could be solved better by simply taking an existing subclass and add a fitting background. That is much less invasive into the game.</p><p></p><p>You might say: but you can rule it in your table like you want to, and yes that is the way I do it. I do even restrict normaly PHB races and classes sometimes and never ever you would see me tell the players: "Look up your available gear spells and starting equipment in the PHB" no way I would allow that.</p><p>But todays official products tend to pick up these new trends, leading to more necessary alteratios if you simply do not want to have them. Again, no fun in that.</p><p></p><p>If you would play a planaescape campaign, with pcs originating from different homeworlds, but never ever touching any of these primes within the campaign, well then I can imagine creating the weirdest subclasses (which have no impact on the setting) as possible fun. In every other case, just no.</p></blockquote><p></p>
[QUOTE="Coroc, post: 7838926, member: 6895991"] Well you are wrong, I absolutely love fun and humor, in context. And that is the problem context or call it fluff, many of the new subclasses bring fluff with them. Take the PDK for example, it requires you to have a knightly order of purple dragon knights. There is one in Cormyr, so no problems for FR. There ain't none in Ansalon or Athas or Oerth. Some of these campaign worlds have different knightly orders so creating a subclass for that would be in order in my pov. Some have none so any discussion about it is pointless. Athas e.g. in my book and many of the people who are much more invested in that setting does not even have paladins. But that was just for official worlds, you might say, what about something totally homebrewed? It is not my understanding of fun, as a DM, to shoehorn fluff into any campaign no matter if official, official + homebrew or pure homebrew. A subclass which requires heavy investment in fluff is only feasible if the campaign world offers this fluff per default. And maybe could be solved better by simply taking an existing subclass and add a fitting background. That is much less invasive into the game. You might say: but you can rule it in your table like you want to, and yes that is the way I do it. I do even restrict normaly PHB races and classes sometimes and never ever you would see me tell the players: "Look up your available gear spells and starting equipment in the PHB" no way I would allow that. But todays official products tend to pick up these new trends, leading to more necessary alteratios if you simply do not want to have them. Again, no fun in that. If you would play a planaescape campaign, with pcs originating from different homeworlds, but never ever touching any of these primes within the campaign, well then I can imagine creating the weirdest subclasses (which have no impact on the setting) as possible fun. In every other case, just no. [/QUOTE]
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How many classess/subclasses is too much?
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