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Community
General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
How many coins is 1 bulky item & the real value of gems/trade goods
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<blockquote data-quote="tetrasodium" data-source="post: 8257136" data-attributes="member: 93670"><p>I don't think so. We don't know what kind of bulky item capacity players will have but lets assume 5-10 bulk is a huge amount. Players aren't going to be running around leaving town to go adventuring with five or ten bulk worth of coins on them under those conditionss Instead they are going to leave town with those coins converted to nonbulky trade goods like 1 pound of salt/saffron or a first edition signed copy of that clasic romance novel Romancing the Rogue since they all come in far under one bulk if they aren't doing things like storing it in a kundarak vault or their keeps. If the party finds a giant pile of coins totaling some significant amount while attacking the bbeg's cliche stronghold they need to make some quick decisions</p><ul> <li data-xf-list-type="ul">The guards are on alert, do we take that three boxes each wwith a good amount of sorted copper silver & gold coins tat are barely a fraction of the piles on the shelves or do we dump this stuff we are probably going to regret dumping in order to grab some tiny fraction of the pile?</li> <li data-xf-list-type="ul">Do we retreat & try to sneak back in so we can grab more of it by hoping we don't get noticed sorting it into coin boxes or whatever?</li> <li data-xf-list-type="ul">Do we have the muscle & stamina to murder the bbeg along with everyone else in here so we can take this huge pile at our leasure when we just came to steal the macguffin?</li> <li data-xf-list-type="ul">etc.</li> </ul><p>The value of 1 bulk worth of coins only matters for what the players will be willing to consider doing for it if the pile is inconvenient. That's why the GM can't just use a giant pile of low value coins to create a dilemma in taking it home. If the bad guys each have 3sp 2cp on them the party will probably take it without thinking but not so much if the vault has 100,000cp (2k pounds by 50 coins=1lb) since that only adds up to 1000gp. Maybe players can carry a reasonable amount of coins (ie 50-100) free just to avoid the kind of hassles that make tracking it in 5e kind of a pointless timesink while adventuring but then every Y unsorted coins equals one bulk.</p><p></p><p>I think the cantrip would defeat the purpose to a degree unless it was like a 10 minute ritual thing or something</p></blockquote><p></p>
[QUOTE="tetrasodium, post: 8257136, member: 93670"] I don't think so. We don't know what kind of bulky item capacity players will have but lets assume 5-10 bulk is a huge amount. Players aren't going to be running around leaving town to go adventuring with five or ten bulk worth of coins on them under those conditionss Instead they are going to leave town with those coins converted to nonbulky trade goods like 1 pound of salt/saffron or a first edition signed copy of that clasic romance novel Romancing the Rogue since they all come in far under one bulk if they aren't doing things like storing it in a kundarak vault or their keeps. If the party finds a giant pile of coins totaling some significant amount while attacking the bbeg's cliche stronghold they need to make some quick decisions [LIST] [*]The guards are on alert, do we take that three boxes each wwith a good amount of sorted copper silver & gold coins tat are barely a fraction of the piles on the shelves or do we dump this stuff we are probably going to regret dumping in order to grab some tiny fraction of the pile? [*]Do we retreat & try to sneak back in so we can grab more of it by hoping we don't get noticed sorting it into coin boxes or whatever? [*]Do we have the muscle & stamina to murder the bbeg along with everyone else in here so we can take this huge pile at our leasure when we just came to steal the macguffin? [*]etc. [/LIST] The value of 1 bulk worth of coins only matters for what the players will be willing to consider doing for it if the pile is inconvenient. That's why the GM can't just use a giant pile of low value coins to create a dilemma in taking it home. If the bad guys each have 3sp 2cp on them the party will probably take it without thinking but not so much if the vault has 100,000cp (2k pounds by 50 coins=1lb) since that only adds up to 1000gp. Maybe players can carry a reasonable amount of coins (ie 50-100) free just to avoid the kind of hassles that make tracking it in 5e kind of a pointless timesink while adventuring but then every Y unsorted coins equals one bulk. I think the cantrip would defeat the purpose to a degree unless it was like a 10 minute ritual thing or something [/QUOTE]
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How many coins is 1 bulky item & the real value of gems/trade goods
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