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How many combats do you have on average adventuring day.
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<blockquote data-quote="ezo" data-source="post: 9458435" data-attributes="member: 7037866"><p>Jobs, family, etc. sure--- but otherwise it ranks up there with any other hobby. Either it is important to you to play or it isn't. No more or less than that. But many people who have work, family, kids, etc. manage to play D&D still. <img class="smilie smilie--emoji" alt="🤷♂️" src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f937-2642.png" title="Man shrugging :man_shrugging:" data-shortname=":man_shrugging:" loading="lazy" width="64" height="64" /></p><p></p><p>Anyway, I never said anything baout not playing when someone didn't show up. Just if they can't make it regularly, either special circumstance have to come into play or, baring that, they shouldn't bother if "busy lives" gets in their way IMO.</p><p></p><p></p><p>Sure. One of my players recently had COVID, got over it, but ended up with bronchotis (?) due to it. So, a different player just played two characters so we kept the PC in the game. Benching wasn't really much of an option.</p><p></p><p>But again, this is a special circumstance. If missing the game was a regular thing, I'd only invite them to handle a DM PC, NPCs, or roll/handle the opponents.</p><p></p><p></p><p></p><p>Nice post but has nothing to do with what I was responding to:</p><p></p><p></p><p>All the things you mention (which I've already mentioned to one degree or another) is right there on your character sheet. You review the sheet, making note of what all your resource amounts (hp, spell levels, etc.) currently are at.</p><p></p><p>If you miss more sessions and you know it has been a while, take a bit more time and look it over more carefully. It isn't hard... which again, you agreed to.</p><p></p><p>Incomplete parties has NOTHING to do with finishing a session with a long rest. That player (and assuming their PC) are absent regardless of if you took a long rest or not. <em>IF</em> another player takes over for that PC, you give them a bit of extra time to see what the resources are at. Obviously they should be experienced enough and familiar with the other PC to handle running a second character. If that player isn't comfortable with it, you find another solution. Either way, it has nothing to do with long rest or not. If they can handle the second PC at "full strength", then they should be able to handle it at less than that IME.</p><p></p><p></p><p><img class="smilie smilie--emoji" alt="🤷♂️" src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f937-2642.png" title="Man shrugging :man_shrugging:" data-shortname=":man_shrugging:" loading="lazy" width="64" height="64" /></p><p></p><p>Who knows? Balance can be changed by the DM to allow for PCs to begin every session at full strength, and for some groups that might be more fun. Is it "easier" for them? I guess so, given the statements made in this thread. But I know such "gamist" handling of the adventures and such aren't my cup of tea and I wouldn't play in such a game. That's just my preference. It isn't hard to spend 5 minutes reviewing your PC before you start a session.</p></blockquote><p></p>
[QUOTE="ezo, post: 9458435, member: 7037866"] Jobs, family, etc. sure--- but otherwise it ranks up there with any other hobby. Either it is important to you to play or it isn't. No more or less than that. But many people who have work, family, kids, etc. manage to play D&D still. 🤷♂️ Anyway, I never said anything baout not playing when someone didn't show up. Just if they can't make it regularly, either special circumstance have to come into play or, baring that, they shouldn't bother if "busy lives" gets in their way IMO. Sure. One of my players recently had COVID, got over it, but ended up with bronchotis (?) due to it. So, a different player just played two characters so we kept the PC in the game. Benching wasn't really much of an option. But again, this is a special circumstance. If missing the game was a regular thing, I'd only invite them to handle a DM PC, NPCs, or roll/handle the opponents. Nice post but has nothing to do with what I was responding to: All the things you mention (which I've already mentioned to one degree or another) is right there on your character sheet. You review the sheet, making note of what all your resource amounts (hp, spell levels, etc.) currently are at. If you miss more sessions and you know it has been a while, take a bit more time and look it over more carefully. It isn't hard... which again, you agreed to. Incomplete parties has NOTHING to do with finishing a session with a long rest. That player (and assuming their PC) are absent regardless of if you took a long rest or not. [I]IF[/I] another player takes over for that PC, you give them a bit of extra time to see what the resources are at. Obviously they should be experienced enough and familiar with the other PC to handle running a second character. If that player isn't comfortable with it, you find another solution. Either way, it has nothing to do with long rest or not. If they can handle the second PC at "full strength", then they should be able to handle it at less than that IME. 🤷♂️ Who knows? Balance can be changed by the DM to allow for PCs to begin every session at full strength, and for some groups that might be more fun. Is it "easier" for them? I guess so, given the statements made in this thread. But I know such "gamist" handling of the adventures and such aren't my cup of tea and I wouldn't play in such a game. That's just my preference. It isn't hard to spend 5 minutes reviewing your PC before you start a session. [/QUOTE]
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