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General Tabletop Discussion
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How many combats do you have on average adventuring day.
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<blockquote data-quote="Minigiant" data-source="post: 9458461" data-attributes="member: 63508"><p>You are assuming other players can or want to run the PCs of other players or that DMs can easily adjust their sessions to accommodate missing PCs on the fly.</p><p></p><p>Many can't.</p><p>50% of 5e players never played another RPG.</p><p></p><p>That's why many tables reset resources at the start of the session and straight up don't continue that game if more than one person is missing.</p><p></p><p>They can't adjust and were never taught to adjust. Nor do every PCs use universal schemes like 4e. And 5e PCs aren't as dumb simple as 2e, 1e, and 0e PCs.</p><p></p><p>No, we should not be handing a 6th level illusion wizard to the fighter player because John is sick just to continue. Andrew's turns are long enough already.</p><p>If Moni can't come, we can do the emergency oneshot of another RPG. Luke planned for 5 PCs not 3.</p></blockquote><p></p>
[QUOTE="Minigiant, post: 9458461, member: 63508"] You are assuming other players can or want to run the PCs of other players or that DMs can easily adjust their sessions to accommodate missing PCs on the fly. Many can't. 50% of 5e players never played another RPG. That's why many tables reset resources at the start of the session and straight up don't continue that game if more than one person is missing. They can't adjust and were never taught to adjust. Nor do every PCs use universal schemes like 4e. And 5e PCs aren't as dumb simple as 2e, 1e, and 0e PCs. No, we should not be handing a 6th level illusion wizard to the fighter player because John is sick just to continue. Andrew's turns are long enough already. If Moni can't come, we can do the emergency oneshot of another RPG. Luke planned for 5 PCs not 3. [/QUOTE]
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How many combats do you have on average adventuring day.
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