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How many different ways are there to be hurt?
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<blockquote data-quote="Herremann the Wise" data-source="post: 5731775" data-attributes="member: 11300"><p>I can see where you are coming from here in that concussive damage feels like a special application of bludgeoning damage. Thinking further on this, I think that concussive damage most likely deserves its own little patch of rules regarding character consciousness. You could most likely map it to a sliding scale of conditions: shaken to dazed to staggered to stunned to concussed. Perhaps concussion damage is bludgeoning damage that depending upon it's amount may also force additional momentary conditions using this scale? Just some thoughts.</p><p></p><p>Fair enough. I was thinking of Tayne's point regarding pressure points and saw the link with radiant damage and over-stimulization of the senses. Again though I think this might be best handled as a more immediate situation outside of the field of hit points.</p><p></p><p>Seems interesting and good luck with it. Out of interest, how are you planning to handle the metaphysical aspects of hit points?</p><p></p><p>Best Regards</p><p>Herremann the Wise</p></blockquote><p></p>
[QUOTE="Herremann the Wise, post: 5731775, member: 11300"] I can see where you are coming from here in that concussive damage feels like a special application of bludgeoning damage. Thinking further on this, I think that concussive damage most likely deserves its own little patch of rules regarding character consciousness. You could most likely map it to a sliding scale of conditions: shaken to dazed to staggered to stunned to concussed. Perhaps concussion damage is bludgeoning damage that depending upon it's amount may also force additional momentary conditions using this scale? Just some thoughts. Fair enough. I was thinking of Tayne's point regarding pressure points and saw the link with radiant damage and over-stimulization of the senses. Again though I think this might be best handled as a more immediate situation outside of the field of hit points. Seems interesting and good luck with it. Out of interest, how are you planning to handle the metaphysical aspects of hit points? Best Regards Herremann the Wise [/QUOTE]
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How many different ways are there to be hurt?
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