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How many Divinations is too many?
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<blockquote data-quote="Kid Charlemagne" data-source="post: 134853" data-attributes="member: 93"><p>I thought I'd let this thread percolate a little while before weighing in, as I am the DM in Jovah's campaign.</p><p></p><p>Generally speaking, I have no problem with using the spell relatively often. It has several built in limitations which limit its usefulness in many situations:</p><p></p><ul> <li data-xf-list-type="ul">It's limited by the book to one week out. Wanna know who wins the World Series this year? Sorry, all I can tell you is if the Cubs are going to be swept this weekend. </li> <li data-xf-list-type="ul">Cryptic nature/non-specificity. <br /> <br /> "How many jellybeans are in that jar?"<br /> <br /> <strong>"Verily there as many jellybeans as there are empty cubicles at an Enron branch office."</strong><br /> <br /> Terribly evocative, and maybe even helpful, but it won't win you that year's free membership at Gold's Gym. You may still need to do some old-fashioned information gathering to get really specific knowledge.</li> <li data-xf-list-type="ul">Non-repeatability. You can only ask the same question once, essentially, and repeated attempts get you the same answer as the first time.</li> <li data-xf-list-type="ul">It's not a sure thing. There's a significant chance of not getting an answer.</li> </ul><p></p><p></p><p></p><p>This is one of the reasons I don't mind it. It can be a DM's best friend in many cases, allowing you the opportunity to both set them on the right track and screw with their heads... All at the same time!</p><p></p><p>That's a win-win in my book.</p><p></p><p></p><p></p><p>This is also a big limitation. I don't keep my players under a constant time crunch all the time, so there can be times where they can do divinations all day long. The one week out limitation takes care of a lot of that, though.</p><p></p><p></p><p></p><p>I agree here, although my skill at on-the-spot doggerel is not so hot. If anything I sit there and think "The PC's could figure this out so much quicker if Jovah would just use a divination!" I also use a variant on the 01% = better result, though mostly I use that for Scrying. 01% and you may catch the enemy in the midst of an important strategic discussion. 99% and you may catch him reading a magazine in the loo.</p></blockquote><p></p>
[QUOTE="Kid Charlemagne, post: 134853, member: 93"] I thought I'd let this thread percolate a little while before weighing in, as I am the DM in Jovah's campaign. Generally speaking, I have no problem with using the spell relatively often. It has several built in limitations which limit its usefulness in many situations: [list] [*]It's limited by the book to one week out. Wanna know who wins the World Series this year? Sorry, all I can tell you is if the Cubs are going to be swept this weekend. [*]Cryptic nature/non-specificity. "How many jellybeans are in that jar?" [b]"Verily there as many jellybeans as there are empty cubicles at an Enron branch office."[/b] Terribly evocative, and maybe even helpful, but it won't win you that year's free membership at Gold's Gym. You may still need to do some old-fashioned information gathering to get really specific knowledge. [*]Non-repeatability. You can only ask the same question once, essentially, and repeated attempts get you the same answer as the first time. [*]It's not a sure thing. There's a significant chance of not getting an answer. [/list] [b][/b] This is one of the reasons I don't mind it. It can be a DM's best friend in many cases, allowing you the opportunity to both set them on the right track and screw with their heads... All at the same time! That's a win-win in my book. [b][/b] This is also a big limitation. I don't keep my players under a constant time crunch all the time, so there can be times where they can do divinations all day long. The one week out limitation takes care of a lot of that, though. [b][/b] I agree here, although my skill at on-the-spot doggerel is not so hot. If anything I sit there and think "The PC's could figure this out so much quicker if Jovah would just use a divination!" I also use a variant on the 01% = better result, though mostly I use that for Scrying. 01% and you may catch the enemy in the midst of an important strategic discussion. 99% and you may catch him reading a magazine in the loo. [/QUOTE]
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