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General Tabletop Discussion
*Dungeons & Dragons
How Many Encounters in an Adventure?
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<blockquote data-quote="AbdulAlhazred" data-source="post: 7474618" data-attributes="member: 82106"><p>Honestly, the game assumes the equivalent of 10 at-level encounters will level you up. HOWEVER, you don't really run a vast number of at-level encounters, and each level above at-level is about a 25% XP increase. If the average is level + 1 then that means actually running 8 encounters. HOWEVER, you are supposed to give out about 2 encounters worth of quests, so now you're down to about 6 encounters. Of those 6, as many as half could be SCs. Lets assume all quests and SCs are at-level (there isn't any indication of making such things over-leveled). That would mean you'd have something between 4 and 5 actual full-blown combat encounters per level. Maybe throw in an extra one to represent a couple of minor encounters or whatever.</p><p></p><p>How long should an adventure be? Dramatically 5 acts is about the longest you'd want it to run. Even if you assumed each act was a day worth of encounters (say half of a level worth) that would be less than 20 encounters to make a whole adventure, and at most 2/3 would be outright fights. Figure the characters level after act 2, and again at the end (or maybe after act 4, act 5 can be a wrap up). You could also run a 3 act adventure with something like 8 combats. Even that would be a pretty full adventure and you could level the PCs after act 2.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 7474618, member: 82106"] Honestly, the game assumes the equivalent of 10 at-level encounters will level you up. HOWEVER, you don't really run a vast number of at-level encounters, and each level above at-level is about a 25% XP increase. If the average is level + 1 then that means actually running 8 encounters. HOWEVER, you are supposed to give out about 2 encounters worth of quests, so now you're down to about 6 encounters. Of those 6, as many as half could be SCs. Lets assume all quests and SCs are at-level (there isn't any indication of making such things over-leveled). That would mean you'd have something between 4 and 5 actual full-blown combat encounters per level. Maybe throw in an extra one to represent a couple of minor encounters or whatever. How long should an adventure be? Dramatically 5 acts is about the longest you'd want it to run. Even if you assumed each act was a day worth of encounters (say half of a level worth) that would be less than 20 encounters to make a whole adventure, and at most 2/3 would be outright fights. Figure the characters level after act 2, and again at the end (or maybe after act 4, act 5 can be a wrap up). You could also run a 3 act adventure with something like 8 combats. Even that would be a pretty full adventure and you could level the PCs after act 2. [/QUOTE]
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How Many Encounters in an Adventure?
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