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General Tabletop Discussion
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How many encounters per day is YOUR average?
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<blockquote data-quote="Willie the Duck" data-source="post: 8406330" data-attributes="member: 6799660"><p>I always hate this notion that the designers 'don't know' stuff. I'd hazard a guess that they are well familiar with most everything that comes up on these forums (certainly anything that keeps coming up one each and every forum, and isn't exactly deep or hard-to-fathom concepts). However, they also know that 1) forumgoers are not representative of the overall game-buying public; 2) D&D (and D&D-alikes) are far and away the biggest TTRPG (compared to your or my favorite alternative system); and 3) the last time D&D tried to stretch what it tried to do too far, it did not end well for the bottom line. I think they know darn well what the games' limitations <em>are</em>, just not what to do about it (in a way that won't please 1/Xth of their buyer base and alienate the rest), much less how to pitch that to Hasbro.</p></blockquote><p></p>
[QUOTE="Willie the Duck, post: 8406330, member: 6799660"] I always hate this notion that the designers 'don't know' stuff. I'd hazard a guess that they are well familiar with most everything that comes up on these forums (certainly anything that keeps coming up one each and every forum, and isn't exactly deep or hard-to-fathom concepts). However, they also know that 1) forumgoers are not representative of the overall game-buying public; 2) D&D (and D&D-alikes) are far and away the biggest TTRPG (compared to your or my favorite alternative system); and 3) the last time D&D tried to stretch what it tried to do too far, it did not end well for the bottom line. I think they know darn well what the games' limitations [I]are[/I], just not what to do about it (in a way that won't please 1/Xth of their buyer base and alienate the rest), much less how to pitch that to Hasbro. [/QUOTE]
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How many encounters per day is YOUR average?
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