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General Tabletop Discussion
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How many encounters per day is YOUR average?
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<blockquote data-quote="Cap'n Kobold" data-source="post: 8407083" data-attributes="member: 6802951"><p>No, but bear in mind we're not letting the wizard use control spells, which do remove opponents immediately, preventing the damage that they would deal while it lasts.</p><p>There was no real way to compare those so I reckoned they were much of a muchness.</p><p></p><p></p><p></p><p> Whoops. Good save. I get 234 damage which is close enough.</p><p>I used 2/3rds chance to hit rather than actual 30%. That is close enough to 65% I think.</p><p></p><p></p><p> I'm assuming fighter kicks in their action surge, so they effectively get an extra round of attacks. Hence why they got 10 attacks in a 4-round battle at level 6. In a 3 round fight they would get 4 rounds x 3 attacks = 12 attacks. At level 13 they would have one extra superiority dice, and would be using D10s rather than D8s so I rounded the 144 up to 150.</p><p></p><p>The examples I was discussing with you were the 4-round single combat at 6th level you gave as your example. The three round fight at 13th level is something Tetrasodium has suggested.</p><p></p><p> Indeed, but bear in mind that we're comparing the thing the Fighter is best at with something that is tertiary for the Wizard (after control, AoE, exploration).</p><p>You can add further Benefits on to your example fighter, and further restrictions to your example wizard, but at some point you have to consider whether you're still talking about the original examples.</p><p></p><p></p><p> They weren't responding to your in-depth analysis post. They were responding to the post where you said the classes were balanced over a one-encounter day. </p><p></p><p> Indeed. How many opponents are generally featured in your 1/day encounters?</p></blockquote><p></p>
[QUOTE="Cap'n Kobold, post: 8407083, member: 6802951"] No, but bear in mind we're not letting the wizard use control spells, which do remove opponents immediately, preventing the damage that they would deal while it lasts. There was no real way to compare those so I reckoned they were much of a muchness. Whoops. Good save. I get 234 damage which is close enough. I used 2/3rds chance to hit rather than actual 30%. That is close enough to 65% I think. I'm assuming fighter kicks in their action surge, so they effectively get an extra round of attacks. Hence why they got 10 attacks in a 4-round battle at level 6. In a 3 round fight they would get 4 rounds x 3 attacks = 12 attacks. At level 13 they would have one extra superiority dice, and would be using D10s rather than D8s so I rounded the 144 up to 150. The examples I was discussing with you were the 4-round single combat at 6th level you gave as your example. The three round fight at 13th level is something Tetrasodium has suggested. Indeed, but bear in mind that we're comparing the thing the Fighter is best at with something that is tertiary for the Wizard (after control, AoE, exploration). You can add further Benefits on to your example fighter, and further restrictions to your example wizard, but at some point you have to consider whether you're still talking about the original examples. They weren't responding to your in-depth analysis post. They were responding to the post where you said the classes were balanced over a one-encounter day. Indeed. How many opponents are generally featured in your 1/day encounters? [/QUOTE]
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How many encounters per day is YOUR average?
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