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How many ENWorld pbp games make it longer than three months?
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<blockquote data-quote="Hammerhead" data-source="post: 3134125" data-attributes="member: 73"><p>I think it's partly a matter of the players and the interest and committment they have to the game. The PbP game I'm in has been played for over three years and survived two restarts. At the beginning, we had a some people show interest and then drop the game, but there slots got filled pretty quickly by replacement characters. The big part, however, is how much interest the GM has in the game. </p><p></p><p>I've never found combat to be much of a problem, although we typically only average one fight per issue. Fortunately, the nature of the system means that any type of battlemat system that we would want to adopt would be useless given how many characters can fly around at hundreds of miles per hour.</p></blockquote><p></p>
[QUOTE="Hammerhead, post: 3134125, member: 73"] I think it's partly a matter of the players and the interest and committment they have to the game. The PbP game I'm in has been played for over three years and survived two restarts. At the beginning, we had a some people show interest and then drop the game, but there slots got filled pretty quickly by replacement characters. The big part, however, is how much interest the GM has in the game. I've never found combat to be much of a problem, although we typically only average one fight per issue. Fortunately, the nature of the system means that any type of battlemat system that we would want to adopt would be useless given how many characters can fly around at hundreds of miles per hour. [/QUOTE]
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How many ENWorld pbp games make it longer than three months?
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