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How many hit points do you have?
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<blockquote data-quote="billd91" data-source="post: 6289588" data-attributes="member: 3400"><p>Of course it's something the PC is doing. His experience and skill enable him to redirect hits from life-ending thrusts to the vitals to nicks, grazes, bruises, and other less lethal injuries. The strong <strong>attack</strong> doesn't change, but whether or not it's a strong <strong>blow</strong> (i.e. whether the effect when it lands is strong) depends partly on the defensive skill or toughness of the target. Moreover, when those hit points have been worn down, the target becomes more unable to protect himself, then those strong attacks become stronger and stronger blows.</p><p></p><p></p><p></p><p>None of this is a new idea. I can't avoid the feeling that you're being deliberately obtuse in this discussion.</p></blockquote><p></p>
[QUOTE="billd91, post: 6289588, member: 3400"] Of course it's something the PC is doing. His experience and skill enable him to redirect hits from life-ending thrusts to the vitals to nicks, grazes, bruises, and other less lethal injuries. The strong [b]attack[/b] doesn't change, but whether or not it's a strong [b]blow[/b] (i.e. whether the effect when it lands is strong) depends partly on the defensive skill or toughness of the target. Moreover, when those hit points have been worn down, the target becomes more unable to protect himself, then those strong attacks become stronger and stronger blows. None of this is a new idea. I can't avoid the feeling that you're being deliberately obtuse in this discussion. [/QUOTE]
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How many hit points do you have?
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