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General Tabletop Discussion
*Pathfinder & Starfinder
How many Hit points does a sacred cow have?
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<blockquote data-quote="billd91" data-source="post: 5880352" data-attributes="member: 3400"><p>I wouldn't really say it's much easier to explain with intangibles than physical. So what if there are no other impairments? There would be no agreement which should be included anyway. Shot with an arrow? Should that slow your walking speed? Should it give you a penalty to hit? Depends where it hit you and that's getting into specifics D&D has usually avoided - rightly so, in my opinion. </p><p></p><p>In the abstract D&D combat system, the important penalty is you can't take any more hits without being taken down.</p><p></p><p>I'm content with hit points incorporating intangibles. I'm not content with them being entirely intangibles, nor with them being so undefined in the sense that we can't tell which they were until we resolve how the hp loss is recovered. I'd probably prefer that D&D assume that every hit imply that both physical and intangibles were included. The physical might not always be an actual injury. It might also reflect the expenditure of energy, the relatively buildup of weariness, the impending exhaustion of internal reserves of energy.</p><p></p><p>I'm not particularly fussed by a warlord encouraging another character into a rally (using a healing surge). I figure if I can visualize Mickey Goldmill shouting "Geddup, Rock! Show him what yer made of!" and Rocky Balboa picking himself off the mat to rally against Apollo Creed, then the warlord works OK for me. Of course, at that point, Rocky is still really conscious and can respond. That's where the power utterly breaks down for me. If Rocky is already splayed on the mat, insensate, then he ain't moving no matter what Mickey yells at him. The use of intangible healing should really only get you so far when we should be looking at the PCs actually being physically worn down too.</p></blockquote><p></p>
[QUOTE="billd91, post: 5880352, member: 3400"] I wouldn't really say it's much easier to explain with intangibles than physical. So what if there are no other impairments? There would be no agreement which should be included anyway. Shot with an arrow? Should that slow your walking speed? Should it give you a penalty to hit? Depends where it hit you and that's getting into specifics D&D has usually avoided - rightly so, in my opinion. In the abstract D&D combat system, the important penalty is you can't take any more hits without being taken down. I'm content with hit points incorporating intangibles. I'm not content with them being entirely intangibles, nor with them being so undefined in the sense that we can't tell which they were until we resolve how the hp loss is recovered. I'd probably prefer that D&D assume that every hit imply that both physical and intangibles were included. The physical might not always be an actual injury. It might also reflect the expenditure of energy, the relatively buildup of weariness, the impending exhaustion of internal reserves of energy. I'm not particularly fussed by a warlord encouraging another character into a rally (using a healing surge). I figure if I can visualize Mickey Goldmill shouting "Geddup, Rock! Show him what yer made of!" and Rocky Balboa picking himself off the mat to rally against Apollo Creed, then the warlord works OK for me. Of course, at that point, Rocky is still really conscious and can respond. That's where the power utterly breaks down for me. If Rocky is already splayed on the mat, insensate, then he ain't moving no matter what Mickey yells at him. The use of intangible healing should really only get you so far when we should be looking at the PCs actually being physically worn down too. [/QUOTE]
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How many Hit points does a sacred cow have?
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