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How many Hit points does a sacred cow have?
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<blockquote data-quote="enigma5915" data-source="post: 5880846" data-attributes="member: 60095"><p></p><p> </p><p><span style="color: white"><span style="font-family: 'Arial'">Direct wounds and impairment seem like the right way to go.</span></span></p><p> </p><p></p><p> </p><p><span style="font-size: 12px"><span style="color: white"><span style="font-family: 'Arial'">Actually crossbows have worked well for penetrating plate armor as well as axes and guns. Hence the move away from using it. Just because some attacks did not penetrate plate does not mean that no attacks have penetrated plate.</span></span></span></p><p></p><p> </p><p><span style="color: white"><span style="font-family: 'Arial'"><span style="font-size: 12px">Why model it differently than it would be? Armor in no way makes one harder to be hit. If anything it may make someone easier to be hit. Model things as they are. Abstraction solves nothing. </span></span></span></p></blockquote><p></p>
[QUOTE="enigma5915, post: 5880846, member: 60095"] [COLOR=white][FONT=Verdana][/FONT][/COLOR] [COLOR=white][FONT=Arial]Direct wounds and impairment seem like the right way to go.[/FONT][/COLOR] [COLOR=white][FONT=Verdana][/FONT][/COLOR] [SIZE=3][COLOR=white][FONT=Arial]Actually crossbows have worked well for penetrating plate armor as well as axes and guns. Hence the move away from using it. Just because some attacks did not penetrate plate does not mean that no attacks have penetrated plate.[/FONT][/COLOR][/SIZE] [COLOR=white][FONT=Arial][SIZE=3]Why model it differently than it would be? Armor in no way makes one harder to be hit. If anything it may make someone easier to be hit. Model things as they are. Abstraction solves nothing. [/SIZE][/FONT][/COLOR] [/QUOTE]
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How many Hit points does a sacred cow have?
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