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General Tabletop Discussion
*Pathfinder & Starfinder
How many hits should a 1st level Fighter be able to take?
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<blockquote data-quote="TrippyHippy" data-source="post: 5838514" data-attributes="member: 27252"><p>I don't. </p><p></p><p>The reason being that I like the idea of lethal weapons being potentially lethal for ordinary (AKA 1st Level) characters. </p><p></p><p>If a sword hits for maximum damage on the roll, I think it should be potentially lethal for most beginning characters. That is, if a sword does 8 damage on a D8, adjusted for ability scores, then this should equate to a lethal blow. You could argue that the default damage type of a sword should be D10, to tie in with a fighter (and thus stretching out the scores a little), but the principle should remain. </p><p></p><p>You could argue that PCs are heroic, and be allowed maximum HP per HD at 1st level, and that would be fine by me. But basining it on Con at starting level is just too high, if you are then only rolling damage against it. If a sword has a damage of D8, then <em>on average</em>, a starting character on [CON+Class Bonus] HP is going to need to take more than 3 blows before he/she goes down. Moreover, it's impossible to fell them in one blow, regardless how good the strike is (unless 'Powers' are added, which I don't like either).</p></blockquote><p></p>
[QUOTE="TrippyHippy, post: 5838514, member: 27252"] I don't. The reason being that I like the idea of lethal weapons being potentially lethal for ordinary (AKA 1st Level) characters. If a sword hits for maximum damage on the roll, I think it should be potentially lethal for most beginning characters. That is, if a sword does 8 damage on a D8, adjusted for ability scores, then this should equate to a lethal blow. You could argue that the default damage type of a sword should be D10, to tie in with a fighter (and thus stretching out the scores a little), but the principle should remain. You could argue that PCs are heroic, and be allowed maximum HP per HD at 1st level, and that would be fine by me. But basining it on Con at starting level is just too high, if you are then only rolling damage against it. If a sword has a damage of D8, then [I]on average[/I], a starting character on [CON+Class Bonus] HP is going to need to take more than 3 blows before he/she goes down. Moreover, it's impossible to fell them in one blow, regardless how good the strike is (unless 'Powers' are added, which I don't like either). [/QUOTE]
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How many hits should a 1st level Fighter be able to take?
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