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How many hp in a block of stone? And what is its falling damage?
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<blockquote data-quote="Buugipopuu" data-source="post: 3192000" data-attributes="member: 41173"><p>You don't need to work out the terminal velocity to get the damage, only the distance after which it is reached. Since Size is all logarithmic, the only thing you need to do is addition.</p><p></p><p>Crush damage seems to be already using the creature's entire body, according to the Epic Bestiary page 6, and doesn't get any extra damage on top of that.</p><p></p><p>[CODE]</p><p>Distance Bonus VSCs Natural VSCs needed</p><p>5' 0 0</p><p>40' +1 0</p><p>320' +2 0</p><p>2560' +3 1</p><p>20480' +4 2</p><p>ect</p><p>[/CODE]</p><p></p><p>It occurs to me that these rules could be used for ramming things (use the creature's Fly speed as its Max. Effective Speed) and jumping on them, although those are very risky forms of attack. If I were writing a book I'd throw in some feats to reduce the damage dealt to the rammer/jumper. Obviously if you took Improved Natural Weapon (Crush) you could choose not to apply it to the damage you dealt to yourself, but there should probably be Improved Jump Attack and Improved Ram feat/ability trees that further reduce it. This gets silly if you got rammed by a Superluminal creature (There's no Relativity in D&D, thankfully), but they'd almost certainly destroy themselves in the process. Unless you were to rule that all the Divinely enhanced speeds used some form of mass lightening magic or supernatural effect, and only natural speed could do damage, which would prevent possible exploits.</p><p></p><p>While pointless, it might even be possible to derive damage for arrows and suchlike by assuming they're Diminutive objects Ramming their target very quickly.</p></blockquote><p></p>
[QUOTE="Buugipopuu, post: 3192000, member: 41173"] You don't need to work out the terminal velocity to get the damage, only the distance after which it is reached. Since Size is all logarithmic, the only thing you need to do is addition. Crush damage seems to be already using the creature's entire body, according to the Epic Bestiary page 6, and doesn't get any extra damage on top of that. [CODE] Distance Bonus VSCs Natural VSCs needed 5' 0 0 40' +1 0 320' +2 0 2560' +3 1 20480' +4 2 ect [/CODE] It occurs to me that these rules could be used for ramming things (use the creature's Fly speed as its Max. Effective Speed) and jumping on them, although those are very risky forms of attack. If I were writing a book I'd throw in some feats to reduce the damage dealt to the rammer/jumper. Obviously if you took Improved Natural Weapon (Crush) you could choose not to apply it to the damage you dealt to yourself, but there should probably be Improved Jump Attack and Improved Ram feat/ability trees that further reduce it. This gets silly if you got rammed by a Superluminal creature (There's no Relativity in D&D, thankfully), but they'd almost certainly destroy themselves in the process. Unless you were to rule that all the Divinely enhanced speeds used some form of mass lightening magic or supernatural effect, and only natural speed could do damage, which would prevent possible exploits. While pointless, it might even be possible to derive damage for arrows and suchlike by assuming they're Diminutive objects Ramming their target very quickly. [/QUOTE]
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How many hp in a block of stone? And what is its falling damage?
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