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How many hp in a block of stone? And what is its falling damage?
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<blockquote data-quote="EarthSeraphEdna" data-source="post: 3898091" data-attributes="member: 49309"><p>I hate to bring the whole "hp of a planet thing up again", but something's just bugging me. A 96-foot (Colossal) cube of iron with a volume of 884,736 cubic feet, a density of 7.7 grams per cubic centimeter, and a mass of 425,288,434 pounds (212,644 tons). This is within the weight range of a Macro-Diminutive creature, and as such the cube gets as much hp as the bonus hp a construct of that size would've received: 240 hp.</p><p></p><p>Now, a <em>acid arrow</em> spell at Caster Level 3rd does but 2d4 acid damage and another 2d4 one round later, so that's an average of 10 acid damage per casting. Acid damage isn't reduced by object hardness, and you just need a ranged touch attack to hit. This means that to destroy a 96-foot cube of iron, you just need to hire 24 3rd-level wizards and have them all cast <em>acid arrow</em> at the cube. This is somewhat believable.</p><p></p><p>It gets weird in the grand scale. Earth has the dimensions of a Mega-Gargantuan creature with a diameter of 7918 miles, and the weight of a Mega-Titanic creature at 6.58e21 tons. A Mega-Titanic construct gets 122,880 bonus hit points, so that's our hp value of the Earth.</p><p></p><p>122,880 ÷ 10 = 12,288 castings of <em>acid arrow</em> to destroy the Earth. It shouldn't be hard to hire 12,288 3rd-level wizards, spread them out across a wide plain, and get them to "harmlessly cast a <em>acid arrow</em> at the ground".</p><p></p><p>Now the catch-22 is that if we increase the scaling of object hp, it would be more realistic in the sense that a small army of wizards couldn't blow up Earth, but it would take a lot of the "epic-ness" away since Sidereals and even Eternals would have an extremely hard time trying to blow up a measly planet.</p><p></p><p>Going off on a tangent here, d20 Future seems to have hit points listed for meteoroids of various size: <a href="http://www.dandwiki.com/wiki/MSRD:Space%2C_Time%2C_and_Dimension_Travel#METEOROIDS" target="_blank">www.dandwiki.com/wiki/MSRD:Space,_Time,_and_Dimension_Travel#METEOROIDS</a></p><p></p><p>Granted though, 9000 hp for a Gargantuan rock and 36,000 hp for a Colossal rock seem far too inflated. I don't even see a pattern as to how hp was determined.</p><p></p><p>EDIT: Forgot that magic missile can't damage objects.</p><p></p><p>EDIT 2: <strong>Sup /tg/. I heard that America is going to blow up the moon on On July 4th, 2008.</strong></p></blockquote><p></p>
[QUOTE="EarthSeraphEdna, post: 3898091, member: 49309"] I hate to bring the whole "hp of a planet thing up again", but something's just bugging me. A 96-foot (Colossal) cube of iron with a volume of 884,736 cubic feet, a density of 7.7 grams per cubic centimeter, and a mass of 425,288,434 pounds (212,644 tons). This is within the weight range of a Macro-Diminutive creature, and as such the cube gets as much hp as the bonus hp a construct of that size would've received: 240 hp. Now, a [I]acid arrow[/I] spell at Caster Level 3rd does but 2d4 acid damage and another 2d4 one round later, so that's an average of 10 acid damage per casting. Acid damage isn't reduced by object hardness, and you just need a ranged touch attack to hit. This means that to destroy a 96-foot cube of iron, you just need to hire 24 3rd-level wizards and have them all cast [I]acid arrow[/I] at the cube. This is somewhat believable. It gets weird in the grand scale. Earth has the dimensions of a Mega-Gargantuan creature with a diameter of 7918 miles, and the weight of a Mega-Titanic creature at 6.58e21 tons. A Mega-Titanic construct gets 122,880 bonus hit points, so that's our hp value of the Earth. 122,880 ÷ 10 = 12,288 castings of [I]acid arrow[/I] to destroy the Earth. It shouldn't be hard to hire 12,288 3rd-level wizards, spread them out across a wide plain, and get them to "harmlessly cast a [I]acid arrow[/I] at the ground". Now the catch-22 is that if we increase the scaling of object hp, it would be more realistic in the sense that a small army of wizards couldn't blow up Earth, but it would take a lot of the "epic-ness" away since Sidereals and even Eternals would have an extremely hard time trying to blow up a measly planet. Going off on a tangent here, d20 Future seems to have hit points listed for meteoroids of various size: [url]www.dandwiki.com/wiki/MSRD:Space%2C_Time%2C_and_Dimension_Travel#METEOROIDS[/url] Granted though, 9000 hp for a Gargantuan rock and 36,000 hp for a Colossal rock seem far too inflated. I don't even see a pattern as to how hp was determined. EDIT: Forgot that magic missile can't damage objects. EDIT 2: [B]Sup /tg/. I heard that America is going to blow up the moon on On July 4th, 2008.[/B] [/QUOTE]
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How many hp in a block of stone? And what is its falling damage?
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