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How many levels does D&D need?
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<blockquote data-quote="Raven Crowking" data-source="post: 5133213" data-attributes="member: 18280"><p>Oh, I agree that the power curve in 4e is more linear overall. I simply don't agree that the steps on that line produce, overall, a smaller impact than on TSR-D&D editions.</p><p></p><p>And you can't take a single level comparison, or a single monster comparison, and demonstrate that there is less impact. The more bennies you get per level, the more impact levelling will have. The 1e fighter gets hit points, save increases (but not at every level), and attack roll increases, plus some bennies at higher levels. There are no feats, no stat increases, etc. He gets no cool new powers, and he is not guaranteed the magic items he wants from treasure parcels.</p><p></p><p>Likewise, the 1e fighter fighting hill giants has no healing surges to fall back upon......the damage he takes is damage taken.</p><p></p><p>Claiming that the levelling for the 1e fighter has "greater impact" than for the 4e fighter seems.....very, very wrong. IMHO. YMMV.</p><p></p><p>Mind you, levelling has more impact in my game than in 1e, too. The ability to "shake off" some amount of damage, as well as the inclusion of Combat Style Bonuses, creates a bigger impact. How can it not? If you get more, there is more impact.</p><p></p><p></p><p>RC</p></blockquote><p></p>
[QUOTE="Raven Crowking, post: 5133213, member: 18280"] Oh, I agree that the power curve in 4e is more linear overall. I simply don't agree that the steps on that line produce, overall, a smaller impact than on TSR-D&D editions. And you can't take a single level comparison, or a single monster comparison, and demonstrate that there is less impact. The more bennies you get per level, the more impact levelling will have. The 1e fighter gets hit points, save increases (but not at every level), and attack roll increases, plus some bennies at higher levels. There are no feats, no stat increases, etc. He gets no cool new powers, and he is not guaranteed the magic items he wants from treasure parcels. Likewise, the 1e fighter fighting hill giants has no healing surges to fall back upon......the damage he takes is damage taken. Claiming that the levelling for the 1e fighter has "greater impact" than for the 4e fighter seems.....very, very wrong. IMHO. YMMV. Mind you, levelling has more impact in my game than in 1e, too. The ability to "shake off" some amount of damage, as well as the inclusion of Combat Style Bonuses, creates a bigger impact. How can it not? If you get more, there is more impact. RC [/QUOTE]
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