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How many levels in your dungeon?
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<blockquote data-quote="Telperion" data-source="post: 1689794" data-attributes="member: 15711"><p>I used to do these hideously massive dungeons. They were more like small cities dug underground than anything else <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />. Hundreds of rooms and almost everyone of them had something very interesting to show. I didn't have <em>that</em> many levels, but they were big enough for a town full of people to occupy all the same. I loved them and hated them at the same time until I got tired of creating them.</p><p></p><p>These days I usually create fairly small dungeons and think more about usefulness, theme, monster ecology and that sort of things. It's actually fairly rare for my group to actually go into a dungeon since they have ascended to the ranks of nobility <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />.</p></blockquote><p></p>
[QUOTE="Telperion, post: 1689794, member: 15711"] I used to do these hideously massive dungeons. They were more like small cities dug underground than anything else :). Hundreds of rooms and almost everyone of them had something very interesting to show. I didn't have [I]that[/I] many levels, but they were big enough for a town full of people to occupy all the same. I loved them and hated them at the same time until I got tired of creating them. These days I usually create fairly small dungeons and think more about usefulness, theme, monster ecology and that sort of things. It's actually fairly rare for my group to actually go into a dungeon since they have ascended to the ranks of nobility :). [/QUOTE]
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How many levels in your dungeon?
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