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How many levels in your dungeon?
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<blockquote data-quote="jmucchiello" data-source="post: 1691029" data-attributes="member: 813"><p>Lately I've been more into cave complexes than dungeons. Forge of Fury (the non-forge areas) is the kind of thing I like. You get the fun of terrain effects with the space limitations of being underground. I like have 3d effects in my dungeon. I especially like dungeons made for flying monsters. Stairs? Stairs are for walkers. Blank vertical shafts are for perfect maneuvering monsters. Spiralling curved areas for creatures with a turning radius. One of the Cauldron chapters in Dungeon (I think) had a beholder built dungeon. Disintegrate at will makes it easy to create multilevel dungeons with vertical shafts.</p><p></p><p>I've often imagined that there must be some strange artifact like the Star Trek Genesis Device for making dungeons. The weird bad guy goes out into the unknown, has a lackey dig a small hole and put the device in, arrow side down. Slay the lackey while concentrating on what you want your dungeon to look like, blood drips on device causing the arrow end to burrow out the dungeon, it matches your specification based on a Will save (or Int check), etc. The BBEG enters and learns how to bypass the traps and then calls his followers to the dungeon to populate it in accordance with his plans. The artifact teleports to the next worthy BBEG.</p></blockquote><p></p>
[QUOTE="jmucchiello, post: 1691029, member: 813"] Lately I've been more into cave complexes than dungeons. Forge of Fury (the non-forge areas) is the kind of thing I like. You get the fun of terrain effects with the space limitations of being underground. I like have 3d effects in my dungeon. I especially like dungeons made for flying monsters. Stairs? Stairs are for walkers. Blank vertical shafts are for perfect maneuvering monsters. Spiralling curved areas for creatures with a turning radius. One of the Cauldron chapters in Dungeon (I think) had a beholder built dungeon. Disintegrate at will makes it easy to create multilevel dungeons with vertical shafts. I've often imagined that there must be some strange artifact like the Star Trek Genesis Device for making dungeons. The weird bad guy goes out into the unknown, has a lackey dig a small hole and put the device in, arrow side down. Slay the lackey while concentrating on what you want your dungeon to look like, blood drips on device causing the arrow end to burrow out the dungeon, it matches your specification based on a Will save (or Int check), etc. The BBEG enters and learns how to bypass the traps and then calls his followers to the dungeon to populate it in accordance with his plans. The artifact teleports to the next worthy BBEG. [/QUOTE]
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