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How many mechanical features does a race need to feel "right"?
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<blockquote data-quote="CreamCloud0" data-source="post: 8529854" data-attributes="member: 7034710"><p>I'd say around six to nine? I think a character's race ought to have some influence across many areas of their abilites, not that race exclusively lies in the mechanical aspects but if everything is centred in or around only one or two key features then outside of those specific areas you might as well of been playing a human for all the influence it had. (A player's capacity to RP the feel of the impact of their character's race into the gameplay is an entirely different topic, i'm viewing this exclusively from the mechanical side of things here)</p><p></p><p>Not that all of the features need to be things that dramatically shift how you play them but a knowledge proficiency here, a resist advantage there, maybe a pinch of weapon proficiencies and a sprinkling of unique abilities on top that all add up to be more than the sum of their parts, Basically 'A little, Alot' reminders that let you appreciate the race you chose is actually doing something for your character beyond whether they have a tail or not and what colour their eyes are.</p></blockquote><p></p>
[QUOTE="CreamCloud0, post: 8529854, member: 7034710"] I'd say around six to nine? I think a character's race ought to have some influence across many areas of their abilites, not that race exclusively lies in the mechanical aspects but if everything is centred in or around only one or two key features then outside of those specific areas you might as well of been playing a human for all the influence it had. (A player's capacity to RP the feel of the impact of their character's race into the gameplay is an entirely different topic, i'm viewing this exclusively from the mechanical side of things here) Not that all of the features need to be things that dramatically shift how you play them but a knowledge proficiency here, a resist advantage there, maybe a pinch of weapon proficiencies and a sprinkling of unique abilities on top that all add up to be more than the sum of their parts, Basically 'A little, Alot' reminders that let you appreciate the race you chose is actually doing something for your character beyond whether they have a tail or not and what colour their eyes are. [/QUOTE]
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How many mechanical features does a race need to feel "right"?
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