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How Many "New" Things Will Be in Next?
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<blockquote data-quote="Tallifer" data-source="post: 5808578" data-attributes="member: 84661"><p>I think (and hope) that there will be nothing new at first.</p><p></p><p>Their first and most difficult order of business is to create a game which any group can agree to play together: a simple core which allows disparate play styles and characters at the same time.</p><p></p><p>Yesterday afternoon my new group played Pathfinder. There were two Old Schoolers, one Fourther, one Pathfinder, one Thirder and one experimenter in obscure systems. We inevitably albeit briefly speculated about the Fifth Edition, and we all agreed that it would be fantastic if the Fifth Edition allowed each of us to play something similar to a character from our favourite edition together at the same table. Certainly only the Pathfinder actually understood all the details and mechanics of his character (we have been playing this campaign for about six sessions). </p><p></p><p>All of us are extremely happy with our edition of choice, but we all want to play together. Right now it is hard to get new games started even though there are ostensibly seventeen members in our gaming group, because people prefer to play in their edition. Imagine a unified edition which bypasses that stumbling block!</p><p></p><p>However, I do think that if such a modular and elegant system can be created, then it will be extremely easy to add modules of entirely new content and optional rules in the second year and later. We discussed last night how a proper Ravenloft campaign would require certain major adjustments.</p></blockquote><p></p>
[QUOTE="Tallifer, post: 5808578, member: 84661"] I think (and hope) that there will be nothing new at first. Their first and most difficult order of business is to create a game which any group can agree to play together: a simple core which allows disparate play styles and characters at the same time. Yesterday afternoon my new group played Pathfinder. There were two Old Schoolers, one Fourther, one Pathfinder, one Thirder and one experimenter in obscure systems. We inevitably albeit briefly speculated about the Fifth Edition, and we all agreed that it would be fantastic if the Fifth Edition allowed each of us to play something similar to a character from our favourite edition together at the same table. Certainly only the Pathfinder actually understood all the details and mechanics of his character (we have been playing this campaign for about six sessions). All of us are extremely happy with our edition of choice, but we all want to play together. Right now it is hard to get new games started even though there are ostensibly seventeen members in our gaming group, because people prefer to play in their edition. Imagine a unified edition which bypasses that stumbling block! However, I do think that if such a modular and elegant system can be created, then it will be extremely easy to add modules of entirely new content and optional rules in the second year and later. We discussed last night how a proper Ravenloft campaign would require certain major adjustments. [/QUOTE]
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