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General Tabletop Discussion
*TTRPGs General
how many of powerful beings and/or high-level characters do you think is appropriate in a typical fantasy world?
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<blockquote data-quote="GreatestHonor" data-source="post: 9607599" data-attributes="member: 7042229"><p>Depends on the nature of the setting.</p><p></p><p>No/very low magic worlds can probably only handle a handful per continent. Each archmage and champion would be powerful enough to take over a city with little substantial threat of being overthrown. Incredibly old dragons and such could rule entire swaths of land casually. To many and these beings are competing with each other so much, that every one is dead within a few battles.</p><p></p><p>Low magic worlds could perhaps handle a few more, as once an “age” a band of people could overthrow or even kill one of them. In this world, the high-level mages and most dragons are still almost untouchable.</p><p></p><p>Worlds with “average” levels of magic start to treat high-level characters (mages, champions, etc.) more like legendary figures rather than unconquerable beings. With enough grit and preperation (or pure force), they can be destroyed. Dragons and similar creatures are still noteworthy, but there are probably more than a few tales of dragon slayers in these worlds.</p><p></p><p>High magic worlds will treat all such beings more like extremely prominent figureheads in their field. A 20th level NPC is more akin a celebrity than a nation’s ruler or rumored to be a deity. At this range, dragons are still mighty, but only the oldest of them seem to be substantial threats. Archfiends and such still remain legendary as they are a plane or two away.</p><p></p><p>Epic level and mythic level magic worlds throw it all into a blender. NPCS being 20th level might be considered above average or even just middle-of-the-pack. More than a few times in a single lifetime, apocalypses are started and averted regularly, fiend lords overthrown more than once, and dragons being slain happens often. Gods may have a heavy hand in such worlds, as the people lone may threaten to tear it all apart if not supervised. In these lands, legends and myths are created every season, and many still walk their worlds.</p><p></p><p>For a world like Faerun, i would put it somewhere between middle and high level magic, treating the many published high-level entities as all there is.</p></blockquote><p></p>
[QUOTE="GreatestHonor, post: 9607599, member: 7042229"] Depends on the nature of the setting. No/very low magic worlds can probably only handle a handful per continent. Each archmage and champion would be powerful enough to take over a city with little substantial threat of being overthrown. Incredibly old dragons and such could rule entire swaths of land casually. To many and these beings are competing with each other so much, that every one is dead within a few battles. Low magic worlds could perhaps handle a few more, as once an “age” a band of people could overthrow or even kill one of them. In this world, the high-level mages and most dragons are still almost untouchable. Worlds with “average” levels of magic start to treat high-level characters (mages, champions, etc.) more like legendary figures rather than unconquerable beings. With enough grit and preperation (or pure force), they can be destroyed. Dragons and similar creatures are still noteworthy, but there are probably more than a few tales of dragon slayers in these worlds. High magic worlds will treat all such beings more like extremely prominent figureheads in their field. A 20th level NPC is more akin a celebrity than a nation’s ruler or rumored to be a deity. At this range, dragons are still mighty, but only the oldest of them seem to be substantial threats. Archfiends and such still remain legendary as they are a plane or two away. Epic level and mythic level magic worlds throw it all into a blender. NPCS being 20th level might be considered above average or even just middle-of-the-pack. More than a few times in a single lifetime, apocalypses are started and averted regularly, fiend lords overthrown more than once, and dragons being slain happens often. Gods may have a heavy hand in such worlds, as the people lone may threaten to tear it all apart if not supervised. In these lands, legends and myths are created every season, and many still walk their worlds. For a world like Faerun, i would put it somewhere between middle and high level magic, treating the many published high-level entities as all there is. [/QUOTE]
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how many of powerful beings and/or high-level characters do you think is appropriate in a typical fantasy world?
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