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General Tabletop Discussion
*TTRPGs General
how many of powerful beings and/or high-level characters do you think is appropriate in a typical fantasy world?
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<blockquote data-quote="Smackpixi" data-source="post: 9608067" data-attributes="member: 7028579"><p>The thing missing in most adventures are the high level good guys. Cause many adventures have a high level BBEG that could break the adventure if he showed up with his mooks on day one. There is rarely an explanation as to why they do not. A sensible adventure sets up a WWI situation where the conflict is in a steady state and the PCs move the meter. Or, the enemy’s power is growing, like, on day one, much like the PCs, the enemy’s influence in the world is weak, but growing. </p><p></p><p>The world should have as many super powerful goods as bads to explain why the bads haven’t already taken over when the PCs arrive on the scene.</p></blockquote><p></p>
[QUOTE="Smackpixi, post: 9608067, member: 7028579"] The thing missing in most adventures are the high level good guys. Cause many adventures have a high level BBEG that could break the adventure if he showed up with his mooks on day one. There is rarely an explanation as to why they do not. A sensible adventure sets up a WWI situation where the conflict is in a steady state and the PCs move the meter. Or, the enemy’s power is growing, like, on day one, much like the PCs, the enemy’s influence in the world is weak, but growing. The world should have as many super powerful goods as bads to explain why the bads haven’t already taken over when the PCs arrive on the scene. [/QUOTE]
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General Tabletop Discussion
*TTRPGs General
how many of powerful beings and/or high-level characters do you think is appropriate in a typical fantasy world?
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