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How many of you have your own Homebrew game system?
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<blockquote data-quote="Tolen Mar" data-source="post: 1704443" data-attributes="member: 1295"><p>I once did. Got pretty far with it, I even have all of my notes somewhere.</p><p></p><p>It was called 'The Guardian Factor.' I wrote it about the time I was in my 'supercomputers take over the word' phase. I had watched the terminator movies, and one called 'Colossus: The Forbin Project.' So I hit the idea of a defense sattelite named Guardian that became corrupted and decided to invade earth for the sole goal of protecting the earthlings from themselves. </p><p></p><p>As I said before, I got most of the rules set up, and it was heavily inspired by DnD 2E. Most of the classes were translations of the 2E core classes.</p><p></p><p>The first set of adventures I ran in it were RIFTS games. They were set during the time when Guardian was taking over. Later I started writing up my own rules (having just realized how munchkin RIFTS was getting). Once I had most of the rules in place, I started a new campaign, this time further in the future, when the humans begin their revolt. It was a lot of fun, marines fighting robots, all the while guardian trying to get into the comupters and stop the fighting.</p><p></p><p>Our favorite bitof adventuring came when our Marine commander, in an attempt to retake a space base we lost to the machines, led an infantry charge. His men were getting mowed down by rapid fire lasers. So he picks up one of the wounded (not even dead, mind you), and charged the gun nest using the body as a shield. <img src="http://www.enworld.org/forum/images/smilies/paranoid.png" class="smilie" loading="lazy" alt=":uhoh:" title="Paranoid :uhoh:" data-shortname=":uhoh:" /> </p><p></p><p>After we retook the base, we had fun with a nice court-martial.</p><p></p><p>Anyway, this was right about the time that 3E came out. I was beginning to think that I couldnt do much with the plot, and I was thinking of going back to fantasy. I was going to strip out the sci-fi parts and build a new campaign. Then I read 3E. It was so similar to my rules that I just dropped them and went with the new rules instead.</p><p></p><p>All in all from RIFTS campaign to rules to dropped, about 2 years of work. Publishing never really entered my mind (at least not for that setting), though my friends enjoyed it a lot and said I should try to publish it.</p><p></p><p>Favorite color? Any dark color, burgundy red most often, though a good forest green gets me goin too.</p></blockquote><p></p>
[QUOTE="Tolen Mar, post: 1704443, member: 1295"] I once did. Got pretty far with it, I even have all of my notes somewhere. It was called 'The Guardian Factor.' I wrote it about the time I was in my 'supercomputers take over the word' phase. I had watched the terminator movies, and one called 'Colossus: The Forbin Project.' So I hit the idea of a defense sattelite named Guardian that became corrupted and decided to invade earth for the sole goal of protecting the earthlings from themselves. As I said before, I got most of the rules set up, and it was heavily inspired by DnD 2E. Most of the classes were translations of the 2E core classes. The first set of adventures I ran in it were RIFTS games. They were set during the time when Guardian was taking over. Later I started writing up my own rules (having just realized how munchkin RIFTS was getting). Once I had most of the rules in place, I started a new campaign, this time further in the future, when the humans begin their revolt. It was a lot of fun, marines fighting robots, all the while guardian trying to get into the comupters and stop the fighting. Our favorite bitof adventuring came when our Marine commander, in an attempt to retake a space base we lost to the machines, led an infantry charge. His men were getting mowed down by rapid fire lasers. So he picks up one of the wounded (not even dead, mind you), and charged the gun nest using the body as a shield. :uhoh: After we retook the base, we had fun with a nice court-martial. Anyway, this was right about the time that 3E came out. I was beginning to think that I couldnt do much with the plot, and I was thinking of going back to fantasy. I was going to strip out the sci-fi parts and build a new campaign. Then I read 3E. It was so similar to my rules that I just dropped them and went with the new rules instead. All in all from RIFTS campaign to rules to dropped, about 2 years of work. Publishing never really entered my mind (at least not for that setting), though my friends enjoyed it a lot and said I should try to publish it. Favorite color? Any dark color, burgundy red most often, though a good forest green gets me goin too. [/QUOTE]
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