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How many pages does it take to keep track of your PC's abilities?
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<blockquote data-quote="Patryn of Elvenshae" data-source="post: 3270971" data-attributes="member: 23094"><p>Depends on how long I've been playing the character type, and how many "followers" I've got.</p><p></p><p>For instance, for my Fighter 2 / Rogue 4 pirate-type character, I've got the front and back of a normal 2-side character sheet and one additional page of gear. This additional page is also where I keep track of HP. For in-between adventures, I've got the Excel spreadsheet where I allocate feats, etc., and the spreadsheet where I keep track of loot (which, eventually, gets printed out to become the "additional page of gear," above).</p><p></p><p>For his combat modifiers, I've got "TD: +6 AC", "FD: -4 AB, +3 AC" and "CE" written near his combat section, for Total Defense, Fighting Defensively, and Combat Expertise (near which I place a d6 turned to the appropriate amount) to keep those in mind. On his skill side, I've got a couple other notations near the end of each skill line (like "+12 with ER" next to Jump, for when I'm Expeditiously Retreating).</p><p></p><p>Because I know the Trip mechanics by heart, that's all I need to play this character.</p><p></p><p>Contrast this with the character I developed for the one-off I played this weeked, a Fighter 2 / Paladin 4.</p><p></p><p>He had the same double-sided character sheet and page o' gear. On his character sheet, near the combat section, I had two spaces marked as "CE" and "PA" for d6s, used to keep track of Combat Expertise and Power Attack, respectively. Near his HP total, I have "+12 for DV," near his Speed section I have "+10' for DV," and near his Jump modifier I have "+4 for DV" to immediately remind me of the bonuses accrued when he uses Divine Vigor (a feat I'd never used before).</p><p></p><p>He also had another double-sided character sheet for his heavy warhorse. The horse's gear appears on the Ftr / Pal's gear sheet, so that adds no additional pages.</p><p></p><p>He had one page worth of spell-book, but I ended up just writing the particulars of his one spell on the page described below.</p><p></p><p>Because this was the first time I'd seriously played a riding-based and undead-turning character, I added another page. This page had a summary of:</p><p></p><p>1. The Ride skill</p><p>2. The Turn Undead mechanics</p><p>3. His riding feats (Mounted Combat, Ride-by Attack, and Spirited Charge)</p><p>4. His Paladin abilities</p><p></p><p>So, for my "advanced" character, I used 6 sides of paper, twice as much as used by the character I know better.</p></blockquote><p></p>
[QUOTE="Patryn of Elvenshae, post: 3270971, member: 23094"] Depends on how long I've been playing the character type, and how many "followers" I've got. For instance, for my Fighter 2 / Rogue 4 pirate-type character, I've got the front and back of a normal 2-side character sheet and one additional page of gear. This additional page is also where I keep track of HP. For in-between adventures, I've got the Excel spreadsheet where I allocate feats, etc., and the spreadsheet where I keep track of loot (which, eventually, gets printed out to become the "additional page of gear," above). For his combat modifiers, I've got "TD: +6 AC", "FD: -4 AB, +3 AC" and "CE" written near his combat section, for Total Defense, Fighting Defensively, and Combat Expertise (near which I place a d6 turned to the appropriate amount) to keep those in mind. On his skill side, I've got a couple other notations near the end of each skill line (like "+12 with ER" next to Jump, for when I'm Expeditiously Retreating). Because I know the Trip mechanics by heart, that's all I need to play this character. Contrast this with the character I developed for the one-off I played this weeked, a Fighter 2 / Paladin 4. He had the same double-sided character sheet and page o' gear. On his character sheet, near the combat section, I had two spaces marked as "CE" and "PA" for d6s, used to keep track of Combat Expertise and Power Attack, respectively. Near his HP total, I have "+12 for DV," near his Speed section I have "+10' for DV," and near his Jump modifier I have "+4 for DV" to immediately remind me of the bonuses accrued when he uses Divine Vigor (a feat I'd never used before). He also had another double-sided character sheet for his heavy warhorse. The horse's gear appears on the Ftr / Pal's gear sheet, so that adds no additional pages. He had one page worth of spell-book, but I ended up just writing the particulars of his one spell on the page described below. Because this was the first time I'd seriously played a riding-based and undead-turning character, I added another page. This page had a summary of: 1. The Ride skill 2. The Turn Undead mechanics 3. His riding feats (Mounted Combat, Ride-by Attack, and Spirited Charge) 4. His Paladin abilities So, for my "advanced" character, I used 6 sides of paper, twice as much as used by the character I know better. [/QUOTE]
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How many pages does it take to keep track of your PC's abilities?
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