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How many PC deaths in your current campaign?
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<blockquote data-quote="Old One" data-source="post: 1570087" data-attributes="member: 83"><p>Where are <strong>(contact)</strong> and <strong>Plane Sailing</strong> when you need 'em?</p><p></p><p>IMC (PC levels currently 5-7) we have had 3 deaths + 1 possession:</p><p></p><p>(1) Halfling rogue (Lvl 1): Killed and half-eaten by rats in abandoned mine complex</p><p></p><p>(2) Human fighter (Lvl 1): Fell down a pit in the same complex...twice! Failed to stabilize after cracking head open (the second time) and bleed out.</p><p></p><p>(3) Human Bard/Ranger (Lvl 3/1): Ripped apart by giant ape. Raised in return for the party allowing the spirit of an ancient dwarven priest to possess the body of the human cleric.</p><p></p><p>(4) Human Cleric (Lvl 4): Possessed by said dwarven spirit (although this only counts as 1/2 since the player was leaving the game).</p><p></p><p>We have also had 1 PC death retracted by the DM after I discovered a glaring DM error that directly led to PC's death after I was writing up my SH after the game. Discussed it with the player off-line and settled on a good RPing solution that introduced several new plot hooks into the game and made him (Human Barbarian Lvl 4) "mostly dead" ala the <em>Princess Bride</em>. Fortunately, the other PCs hadn't buried him yet <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" />!</p><p></p><p>Huge number of close calls...though...all PCs have been within 1-2 points of death, then stabalized...most multiple times!</p><p></p><p>~ Old One</p></blockquote><p></p>
[QUOTE="Old One, post: 1570087, member: 83"] Where are [B](contact)[/B] and [B]Plane Sailing[/B] when you need 'em? IMC (PC levels currently 5-7) we have had 3 deaths + 1 possession: (1) Halfling rogue (Lvl 1): Killed and half-eaten by rats in abandoned mine complex (2) Human fighter (Lvl 1): Fell down a pit in the same complex...twice! Failed to stabilize after cracking head open (the second time) and bleed out. (3) Human Bard/Ranger (Lvl 3/1): Ripped apart by giant ape. Raised in return for the party allowing the spirit of an ancient dwarven priest to possess the body of the human cleric. (4) Human Cleric (Lvl 4): Possessed by said dwarven spirit (although this only counts as 1/2 since the player was leaving the game). We have also had 1 PC death retracted by the DM after I discovered a glaring DM error that directly led to PC's death after I was writing up my SH after the game. Discussed it with the player off-line and settled on a good RPing solution that introduced several new plot hooks into the game and made him (Human Barbarian Lvl 4) "mostly dead" ala the [I]Princess Bride[/I]. Fortunately, the other PCs hadn't buried him yet ;)! Huge number of close calls...though...all PCs have been within 1-2 points of death, then stabalized...most multiple times! ~ Old One [/QUOTE]
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