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General Tabletop Discussion
*Pathfinder & Starfinder
How many people can be in a 5'X5' square?
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<blockquote data-quote="kreynolds" data-source="post: 306619" data-attributes="member: 2829"><p>Of course you do.</p><p></p><p></p><p></p><p>I never said it was a rule. Not once.</p><p></p><p></p><p></p><p>Because you have nowhere to move. Same deal if you're in a dragon's mouth and he breathes...where the hell are going? Nowhere. You're not evading that.</p><p></p><p></p><p></p><p>Gee. I wonder why it says that. Hmmm. Maybe because there's <strong>not enough room</strong>!? Nah. That couldn't be it.</p><p></p><p></p><p></p><p>That's not a big jump at all. What <strong>is</strong> a big jump, however, is your big ol' assumption that I was categorically denying saving throws when you share a square. If you have room to move, you save and evade like normal. I don't have a problem with that. If you don't have room to move, you don't get a reflex save. If you don't get a reflex save, you don't get evasion or improved evasion.</p><p></p><p>Read Evasion and Improved Evasion on page 76 of the DMG. It states quite plainly that if you don't have room to move, you don't get a reflex save, thus neither of these abilities works. The DMG never states the exact mechanics of when you do or don't have room to move, except when crawling through a 2 1/2 foot wide tunnell. They leave the rest of it up to you.</p></blockquote><p></p>
[QUOTE="kreynolds, post: 306619, member: 2829"] Of course you do. I never said it was a rule. Not once. Because you have nowhere to move. Same deal if you're in a dragon's mouth and he breathes...where the hell are going? Nowhere. You're not evading that. Gee. I wonder why it says that. Hmmm. Maybe because there's [b]not enough room[/b]!? Nah. That couldn't be it. That's not a big jump at all. What [b]is[/b] a big jump, however, is your big ol' assumption that I was categorically denying saving throws when you share a square. If you have room to move, you save and evade like normal. I don't have a problem with that. If you don't have room to move, you don't get a reflex save. If you don't get a reflex save, you don't get evasion or improved evasion. Read Evasion and Improved Evasion on page 76 of the DMG. It states quite plainly that if you don't have room to move, you don't get a reflex save, thus neither of these abilities works. The DMG never states the exact mechanics of when you do or don't have room to move, except when crawling through a 2 1/2 foot wide tunnell. They leave the rest of it up to you. [/QUOTE]
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How many people can be in a 5'X5' square?
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