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How many people do you know who haven't switched to 5e, and why haven't they?
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<blockquote data-quote="sunshadow21" data-source="post: 6720504" data-attributes="member: 6667193"><p>I never said it hadn't succeeded; I just said that expecting much more success than what it currently has is unrealistic without major changes in the product schedule or major help from an outside source. It has already been far more successful than most expected; even people at WotC don't seem to have expected the level of success it has achieved. That said, growth going forward is going to be difficult, and sustaining what they currently have is likely to be a notable effort. They've pretty much gotten the people they are going to get from earlier editions, Pathfinder, and other game systems. Every single AP is going to have to be really, really, really good and have a fairly wide appeal to make up for the lack of other products. While many prefer the only 2 APs a year to the flood, it does create pressure on each individual product that a schedule that fell in between their current one and the one used by previous editions would do a lot to alleviate. Something akin to the OGL would take a lot of that pressure off, but there's no evidence that we are likely to see that anytime soon. A wildly successful movie or video game might help, but early reviews for SGL are not making that seem like an immediate source of relief. In short, I see no reason to expect 5E to drop off any time soon, but I also don't see a lot of room for growth given the small size of the dev team, and other systems will eventually catch up to it. Pathfinder already has in many regards, and there are others that have the potential if those making them keep up their current levels of success. In this case, 5E falling from the top is less about 5E failing and more about everyone else catching up and using the momentum to move past. Because for all that it is a solid system and foundation to keep printing books for some time, 5E, with it's current team and product schedule, does not have internal momentum; any future growth is going to rely almost entirely on the success of the other ventures using the same brand. As long as this is what the company was looking for, it was a success; if they were looking for something more, it's going to be a major disappointment in the long run.</p></blockquote><p></p>
[QUOTE="sunshadow21, post: 6720504, member: 6667193"] I never said it hadn't succeeded; I just said that expecting much more success than what it currently has is unrealistic without major changes in the product schedule or major help from an outside source. It has already been far more successful than most expected; even people at WotC don't seem to have expected the level of success it has achieved. That said, growth going forward is going to be difficult, and sustaining what they currently have is likely to be a notable effort. They've pretty much gotten the people they are going to get from earlier editions, Pathfinder, and other game systems. Every single AP is going to have to be really, really, really good and have a fairly wide appeal to make up for the lack of other products. While many prefer the only 2 APs a year to the flood, it does create pressure on each individual product that a schedule that fell in between their current one and the one used by previous editions would do a lot to alleviate. Something akin to the OGL would take a lot of that pressure off, but there's no evidence that we are likely to see that anytime soon. A wildly successful movie or video game might help, but early reviews for SGL are not making that seem like an immediate source of relief. In short, I see no reason to expect 5E to drop off any time soon, but I also don't see a lot of room for growth given the small size of the dev team, and other systems will eventually catch up to it. Pathfinder already has in many regards, and there are others that have the potential if those making them keep up their current levels of success. In this case, 5E falling from the top is less about 5E failing and more about everyone else catching up and using the momentum to move past. Because for all that it is a solid system and foundation to keep printing books for some time, 5E, with it's current team and product schedule, does not have internal momentum; any future growth is going to rely almost entirely on the success of the other ventures using the same brand. As long as this is what the company was looking for, it was a success; if they were looking for something more, it's going to be a major disappointment in the long run. [/QUOTE]
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How many people do you know who haven't switched to 5e, and why haven't they?
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