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*Pathfinder & Starfinder
How many PrC is okay?
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<blockquote data-quote="Capellan" data-source="post: 576472" data-attributes="member: 6294"><p>The fact of whether or not a specific prestige class is broken is not really germane to the topic. I've never said that <em>all</em> PrCs are balanced, or that all should be allowed in any game. In fact, I've said exactly the opposite.</p><p></p><p></p><p></p><p>No. 7 in 10. Personally, I think that a 10 level PrC should offer 5-8 spellcaster level increases (assuming it is a caster-focussed PrC, of course). Looking in more recent splatbooks that I've bought, that tends to be the way things are going: there are fewer "1 level every level" classes around (other people's experience could be different, though: there are many splatbooks I don't have)</p><p></p><p></p><p></p><p>The class combination I could live with, if the character background was sufficiently interesting, though I would probably insist on more levels of Paladin than that (say 5 - enough to get the special mount).</p><p></p><p>The Mithril Breastplate would be right out - I'm not about to get into another rules debate, but suffice it to say that I do not allow Mithril items of any kind into my game. It's normal +'d weapons and armour only.</p><p></p><p>As for the weapon he wanted, I'd probably let an 8th level character's weapon have <em>either</em> the keen ability, <em>or</em> the ghost touch ability, but certainly not both.</p><p></p><p></p><p></p><p>I'd agree with your definition, more or less. My own would be something like this:</p><p></p><p>Character design which deliberately exploits imbalances or flaws in the rules for the individual player's advantage, solely for the purposes of gaining that advantage.</p><p></p><p>To expand on this: if a player wants to play an "uber-archer" character, I have no problems with them taking a staright fighter to 5th or 6th level, picking all the bow-feats as they go, then swapping into the Order of the Bow Initiate. The player is pursuing a clearly defined concept, and - while the <em>does</em> have an uber-archer - they haven't pulled any seriously gamey tricks in the process. If they came to me with a Monk 1 / Ranger 1 / Fighter 4, on the other hand, I'd be looking at them askance.</p><p></p><p>Taking only 1-2 levels in a front-loaded class is usually a sign that something a dubious is going on.</p><p></p><p></p><p></p><p>Your Holy Liberator player needs to get a clue <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Capellan, post: 576472, member: 6294"] The fact of whether or not a specific prestige class is broken is not really germane to the topic. I've never said that [i]all[/i] PrCs are balanced, or that all should be allowed in any game. In fact, I've said exactly the opposite. No. 7 in 10. Personally, I think that a 10 level PrC should offer 5-8 spellcaster level increases (assuming it is a caster-focussed PrC, of course). Looking in more recent splatbooks that I've bought, that tends to be the way things are going: there are fewer "1 level every level" classes around (other people's experience could be different, though: there are many splatbooks I don't have) The class combination I could live with, if the character background was sufficiently interesting, though I would probably insist on more levels of Paladin than that (say 5 - enough to get the special mount). The Mithril Breastplate would be right out - I'm not about to get into another rules debate, but suffice it to say that I do not allow Mithril items of any kind into my game. It's normal +'d weapons and armour only. As for the weapon he wanted, I'd probably let an 8th level character's weapon have [i]either[/i] the keen ability, [i]or[/i] the ghost touch ability, but certainly not both. I'd agree with your definition, more or less. My own would be something like this: Character design which deliberately exploits imbalances or flaws in the rules for the individual player's advantage, solely for the purposes of gaining that advantage. To expand on this: if a player wants to play an "uber-archer" character, I have no problems with them taking a staright fighter to 5th or 6th level, picking all the bow-feats as they go, then swapping into the Order of the Bow Initiate. The player is pursuing a clearly defined concept, and - while the [i]does[/i] have an uber-archer - they haven't pulled any seriously gamey tricks in the process. If they came to me with a Monk 1 / Ranger 1 / Fighter 4, on the other hand, I'd be looking at them askance. Taking only 1-2 levels in a front-loaded class is usually a sign that something a dubious is going on. Your Holy Liberator player needs to get a clue :) [/QUOTE]
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How many PrC is okay?
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