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How many ranks?
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<blockquote data-quote="Dog Moon" data-source="post: 4009263" data-attributes="member: 23023"><p>Unfortunately, See Invis is just as common. Increasing hide never fails to be useful.</p><p></p><p>Skills where the DCs are opposed rolls are always the best to max out, IME. Your Hide versus their Spot. Both should be maxed out. Same with Move Silently versus Listen. Search DCs tend to get higher as you level and you want to make sure you find that leet loot. Same for traps. Also with traps is Disable Device. Bluff and Diplomacy, of course, as well as Sense Motive. Sucks knowing what the enemy is saying is false, but unable to have your character believe he is lying as well.</p><p></p><p>As for skills with set DCs, you really only need to make sure you succeed probably like 75% of the time. If you can put 12 ranks into Concentration and reasonably expect around 25 consistently, you probably don't need any more than that. Open Lock is the same, but higher DCs. Tumble is the same, though you need to take a careful look at the DCs to determine where precisely you want to stop [numerous possible modifiers for that skill]</p></blockquote><p></p>
[QUOTE="Dog Moon, post: 4009263, member: 23023"] Unfortunately, See Invis is just as common. Increasing hide never fails to be useful. Skills where the DCs are opposed rolls are always the best to max out, IME. Your Hide versus their Spot. Both should be maxed out. Same with Move Silently versus Listen. Search DCs tend to get higher as you level and you want to make sure you find that leet loot. Same for traps. Also with traps is Disable Device. Bluff and Diplomacy, of course, as well as Sense Motive. Sucks knowing what the enemy is saying is false, but unable to have your character believe he is lying as well. As for skills with set DCs, you really only need to make sure you succeed probably like 75% of the time. If you can put 12 ranks into Concentration and reasonably expect around 25 consistently, you probably don't need any more than that. Open Lock is the same, but higher DCs. Tumble is the same, though you need to take a careful look at the DCs to determine where precisely you want to stop [numerous possible modifiers for that skill] [/QUOTE]
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