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How many RPG dice do you own?
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<blockquote data-quote="aramis erak" data-source="post: 9369254" data-attributes="member: 6779310"><p>I put in 500+... </p><p>I may actually cross 1000+, and certainly used to, but my kids deleted a large part of my dice bag when they were little.</p><p>I've got about 200 FFG dice alone. 135 for SW/Genesys, 80 for L5R</p><p>I've got multiple sets of T2K and Blade Runner dice (4 and 2, IIRC)...</p><p>I've mutiple sets of Alien dice - tho' not needed, they do add a lot of in-setting Flavor...</p><p>I've several cubes worth of d6's... essential for running D6 star wars, Tunnels and Trolls, and Monsters! Monsters!</p><p></p><p>And I've enough dice to handle a D&D run easily. At least a half-dozen full sets of standard poly array.</p><p></p><p>3d16 from the 90's, when I ran T2K 2e (I puzzled over the aging rule for about 15 minutes, then realized they set the rerolls to be essentially 1d16 < Att to cost 1 point of that attribute... and so bought 3. My players found it FAR superior. </p><p></p><p>I've 5 sets of gray standard polies for use with Sentinel Comics... Why? it just felt neutral enough. And made them stand out against my players' assorted panoply of colored sets.</p><p></p><p>I've a 1.5" d6 specifically for phase counts in <em><u>Battlestations!</u></em> It is big enough to be read clearly within arms reach of the table it's upon. (1/5" pips)</p><p></p><p>I've 2d7 because they're cool.</p><p>I've 2d7 double marked (physically d14)... </p><p>I've a doublemarked d10 (physically 1d20 marked 0-9 twice.)</p><p>1 remaining Zocchi "plus mark" d20... 0···9, +0···+9.</p><p>1d50. </p><p>4d3 (bought a pack of 12, gifted one to each of my players while running Talisman Adventures)</p><p></p><p>And a bunch more leftover from before my kids, tho' some are absent due to said kids...</p></blockquote><p></p>
[QUOTE="aramis erak, post: 9369254, member: 6779310"] I put in 500+... I may actually cross 1000+, and certainly used to, but my kids deleted a large part of my dice bag when they were little. I've got about 200 FFG dice alone. 135 for SW/Genesys, 80 for L5R I've got multiple sets of T2K and Blade Runner dice (4 and 2, IIRC)... I've mutiple sets of Alien dice - tho' not needed, they do add a lot of in-setting Flavor... I've several cubes worth of d6's... essential for running D6 star wars, Tunnels and Trolls, and Monsters! Monsters! And I've enough dice to handle a D&D run easily. At least a half-dozen full sets of standard poly array. 3d16 from the 90's, when I ran T2K 2e (I puzzled over the aging rule for about 15 minutes, then realized they set the rerolls to be essentially 1d16 < Att to cost 1 point of that attribute... and so bought 3. My players found it FAR superior. I've 5 sets of gray standard polies for use with Sentinel Comics... Why? it just felt neutral enough. And made them stand out against my players' assorted panoply of colored sets. I've a 1.5" d6 specifically for phase counts in [I][U]Battlestations![/U][/I] It is big enough to be read clearly within arms reach of the table it's upon. (1/5" pips) I've 2d7 because they're cool. I've 2d7 double marked (physically d14)... I've a doublemarked d10 (physically 1d20 marked 0-9 twice.) 1 remaining Zocchi "plus mark" d20... 0···9, +0···+9. 1d50. 4d3 (bought a pack of 12, gifted one to each of my players while running Talisman Adventures) And a bunch more leftover from before my kids, tho' some are absent due to said kids... [/QUOTE]
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