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How Many Spells Can You Cast in a Round in D&D 5E?
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<blockquote data-quote="ECMO3" data-source="post: 8403823" data-attributes="member: 7030563"><p>I think the maximum amount of spells cast in a round by a single player lower than 17th level is 5. I think 8 is the maximum possible by any character in a round.</p><p></p><p>5 includes a spell cast as a bonus action (either because it is a BA casting time or through quicken spell), a cantrip cast as an action, a cantrip cast using action surge, a spell using your reaction during that round on a turn before your turn and a spell using your reaction during that round on a turn after your turn.</p><p></p><p>To do that you would need to use two reactions in a round of combat, one a the beginning of the round before your turn and one at the end of the round after your turn, so if you won initiative (go first in the round) or lost initiative (go last in the round) then the maximum would be 4.</p><p></p><p>If you are not including cantrips and only leveled spells then the number is 4. One as an action, one using action surge and two as reactions (one before your turn, one after).</p><p></p><p>If you have a 17th level thief with 2 levels of fighter and one level of caster the maximum would be 8 including 5 spells and 3 cantrips. It is 6 if we are only counting leveled spells. You could cast a reaction spell before your first turn in the round; you cast 3 on your first turn using action surge cantrip/bonus action spell/action cantrip, you could cast another as a reaction between your first turn and your second turn. Cast 2 on your second turn using BA spell and action cantrip, cast one as a reaction after your second turn before the end of the round. Note in order to cast that many leveled spells in a day a character would need to have spellcasting feats as well.</p><p></p><p>Example of 5 casts in a round:</p><p>Kobold rolls a 20 initiative, sorcerer/fighter rolls a 15, dragon rolls a 5.</p><p></p><p>Start of round;</p><p>20- Kobold attacks Sorcerer, Sorcerer casts shield (1)</p><p>15- Sorcerer quickens magic missile (2), casts true strike (3), action surge booming blade (4)</p><p>5- Dragon breathes fire, Sorcerer casts absorb elements (5).</p><p>End of Round.</p><p></p><p>Example of 8 casts in round.</p><p>Kobold rolls 20 initiative, PC is (17Thief/2fighter/1sorcerer) rolls 17, Dragon rolls 15, Cultist rolls 5. The PC has a turn at count 17 and count 10. For purposes of this discussion the PC has magic initiate (warlock) and fey touched although you could do it with other feats too.</p><p></p><p>Start of Round;</p><p>20- Kobold attacks PC casts shield (1)</p><p>17- PC casts Hex(2), booming blade (3), action surge eldritch blast (4)</p><p>15- Dragon breathes fire, PC casts absorb elements (5)</p><p>10- PC casts green-flame blade (6), misty step (7)</p><p>5- Cultist hits PC and PC casts hellish rebuke (8)</p><p>End of Round.</p><p></p><p></p><p></p><p>This is not true. You have the RAW slightly incorrect. If a character casts a leveled spell as an action, they can not cast any spell at all (even a cantrip) as a bonus action. The actual wording in the rule is:</p><p></p><p><em>"A spell cast with a Bonus Action is especially swift. You must use a <em>Bonus Action </em> on Your Turn to cast the spell, provided that you haven’t already taken a <em>Bonus Action </em>this turn. <u>You can’t cast another spell during the same turn, except for a cantrip with a Casting Time of 1 action.</u>"</em></p><p></p><p>Shillelagh is a spell cast as a Bonus Action, so if you cast that you can not cast any other spell except a cantrip with a casting time of one action.</p><p>.</p></blockquote><p></p>
[QUOTE="ECMO3, post: 8403823, member: 7030563"] I think the maximum amount of spells cast in a round by a single player lower than 17th level is 5. I think 8 is the maximum possible by any character in a round. 5 includes a spell cast as a bonus action (either because it is a BA casting time or through quicken spell), a cantrip cast as an action, a cantrip cast using action surge, a spell using your reaction during that round on a turn before your turn and a spell using your reaction during that round on a turn after your turn. To do that you would need to use two reactions in a round of combat, one a the beginning of the round before your turn and one at the end of the round after your turn, so if you won initiative (go first in the round) or lost initiative (go last in the round) then the maximum would be 4. If you are not including cantrips and only leveled spells then the number is 4. One as an action, one using action surge and two as reactions (one before your turn, one after). If you have a 17th level thief with 2 levels of fighter and one level of caster the maximum would be 8 including 5 spells and 3 cantrips. It is 6 if we are only counting leveled spells. You could cast a reaction spell before your first turn in the round; you cast 3 on your first turn using action surge cantrip/bonus action spell/action cantrip, you could cast another as a reaction between your first turn and your second turn. Cast 2 on your second turn using BA spell and action cantrip, cast one as a reaction after your second turn before the end of the round. Note in order to cast that many leveled spells in a day a character would need to have spellcasting feats as well. Example of 5 casts in a round: Kobold rolls a 20 initiative, sorcerer/fighter rolls a 15, dragon rolls a 5. Start of round; 20- Kobold attacks Sorcerer, Sorcerer casts shield (1) 15- Sorcerer quickens magic missile (2), casts true strike (3), action surge booming blade (4) 5- Dragon breathes fire, Sorcerer casts absorb elements (5). End of Round. Example of 8 casts in round. Kobold rolls 20 initiative, PC is (17Thief/2fighter/1sorcerer) rolls 17, Dragon rolls 15, Cultist rolls 5. The PC has a turn at count 17 and count 10. For purposes of this discussion the PC has magic initiate (warlock) and fey touched although you could do it with other feats too. Start of Round; 20- Kobold attacks PC casts shield (1) 17- PC casts Hex(2), booming blade (3), action surge eldritch blast (4) 15- Dragon breathes fire, PC casts absorb elements (5) 10- PC casts green-flame blade (6), misty step (7) 5- Cultist hits PC and PC casts hellish rebuke (8) End of Round. This is not true. You have the RAW slightly incorrect. If a character casts a leveled spell as an action, they can not cast any spell at all (even a cantrip) as a bonus action. The actual wording in the rule is: [I]"A spell cast with a Bonus Action is especially swift. You must use a [I]Bonus Action [/I] on Your Turn to cast the spell, provided that you haven’t already taken a [I]Bonus Action [/I]this turn. [U]You can’t cast another spell during the same turn, except for a cantrip with a Casting Time of 1 action.[/U]"[/I] Shillelagh is a spell cast as a Bonus Action, so if you cast that you can not cast any other spell except a cantrip with a casting time of one action. . [/QUOTE]
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