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How many spells can you cast per round if casting time is less than 1 round?
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<blockquote data-quote="Man in the Funny Hat" data-source="post: 8751871" data-attributes="member: 32740"><p>The question is tagged as dealing with 1E so my answer was framed accordingly. I also SAID there would be exceptions (even in 1E), and yes, in 3E quickened spells do make for one of those exceptions. <em>Haste</em>, however, does not make one of those exceptions in 3E and in fact SPECIFICALLY says in the description you can't cast multiple spells with it. <em>Time Stop</em> in any edition is another matter entirely.</p><p></p><p><u>In 1E</u> it essentially <em>breaks </em>the normal flow and function of the round. It really doesn't give the ability to, say, cast multiple spells "in a round" - it interrupts the round, effectively "inserts time" into that instant, freezing time for those in the area of the spell <em>other than the caster</em>, allowing the caster <em>multiple <u>segments</u> of activity</em> to take, which can be used for drinking potions, casting spells, moving within the spell area, and then returns the flow of time to the point where the round was interrupted. The truly broken part (that is to mean, disfunctional) is that time is NOT frozen for those OUTSIDE the area of the spell so for them the same amount of time passes as for the caster allowing THEM just as much time to do whatever they would like to do. Thus, only for some people will it APPEAR that the caster is able to cast multiple spells in a single round.</p><p></p><p>4E - well, I'd have to admit complete <em>willful </em>ignorance because it's just too different from anything I know as D&D both in what it does and how it does it, but it's still covered by "there will be exceptions". 5E... again, there are exceptions, but AS A RULE, <em>in any edition of D&D</em>, you <u>don't</u> get to cast multiple spells in one round. That's true even if <em>every</em> edition does have exceptions TO THAT RULE. The exceptions then explain how it is they break, suspend, ignore, or otherwise deal with the rule.</p></blockquote><p></p>
[QUOTE="Man in the Funny Hat, post: 8751871, member: 32740"] The question is tagged as dealing with 1E so my answer was framed accordingly. I also SAID there would be exceptions (even in 1E), and yes, in 3E quickened spells do make for one of those exceptions. [I]Haste[/I], however, does not make one of those exceptions in 3E and in fact SPECIFICALLY says in the description you can't cast multiple spells with it. [I]Time Stop[/I] in any edition is another matter entirely. [U]In 1E[/U] it essentially [I]breaks [/I]the normal flow and function of the round. It really doesn't give the ability to, say, cast multiple spells "in a round" - it interrupts the round, effectively "inserts time" into that instant, freezing time for those in the area of the spell [I]other than the caster[/I], allowing the caster [I]multiple [U]segments[/U] of activity[/I] to take, which can be used for drinking potions, casting spells, moving within the spell area, and then returns the flow of time to the point where the round was interrupted. The truly broken part (that is to mean, disfunctional) is that time is NOT frozen for those OUTSIDE the area of the spell so for them the same amount of time passes as for the caster allowing THEM just as much time to do whatever they would like to do. Thus, only for some people will it APPEAR that the caster is able to cast multiple spells in a single round. 4E - well, I'd have to admit complete [I]willful [/I]ignorance because it's just too different from anything I know as D&D both in what it does and how it does it, but it's still covered by "there will be exceptions". 5E... again, there are exceptions, but AS A RULE, [I]in any edition of D&D[/I], you [U]don't[/U] get to cast multiple spells in one round. That's true even if [I]every[/I] edition does have exceptions TO THAT RULE. The exceptions then explain how it is they break, suspend, ignore, or otherwise deal with the rule. [/QUOTE]
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How many spells can you cast per round if casting time is less than 1 round?
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