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How Many Spells Does a Wizard Need?
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<blockquote data-quote="TheSword" data-source="post: 9365072" data-attributes="member: 6879661"><p>A wizard is generally an intelligent character with a fair amount of knowledge based skills and an understanding of how magic works in the world.</p><p></p><p>You posted this in General TT Discussion so I’m assuming we’re not just talking D&D.</p><p></p><p>Wizards have weapons. Gandalf has a sword and staff and used both to great effect.</p><p></p><p>As I said I’m playing a new wizard character and I haven’t learnt any spells yet. I can see magic radiances though, understand much about the world. I have lots of Int based skills and am pretty nifty with a staff. I feel like I can hold my own with the rest of the party.</p><p></p><p>In a session or two I will probably pick up 4 Petty Spells. In 8 or 9 sessions my first full spell. The idea that you need to be a walking jukebox of spells to play a wizard in general RPGs is just factually untrue. I’m playing in WFRP 4e but I’m sure players of CoC would feel similar.</p></blockquote><p></p>
[QUOTE="TheSword, post: 9365072, member: 6879661"] A wizard is generally an intelligent character with a fair amount of knowledge based skills and an understanding of how magic works in the world. You posted this in General TT Discussion so I’m assuming we’re not just talking D&D. Wizards have weapons. Gandalf has a sword and staff and used both to great effect. As I said I’m playing a new wizard character and I haven’t learnt any spells yet. I can see magic radiances though, understand much about the world. I have lots of Int based skills and am pretty nifty with a staff. I feel like I can hold my own with the rest of the party. In a session or two I will probably pick up 4 Petty Spells. In 8 or 9 sessions my first full spell. The idea that you need to be a walking jukebox of spells to play a wizard in general RPGs is just factually untrue. I’m playing in WFRP 4e but I’m sure players of CoC would feel similar. [/QUOTE]
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