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How many "steps" is too many?
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<blockquote data-quote="Elvish Lore" data-source="post: 9697853" data-attributes="member: 48873"><p>Cortext Prime thinks 5e and Daggerheart are total amateurs. And writing this all out, it's maybe a good reason I've come to loathe Cortex.</p><ol> <li data-xf-list-type="ol"><strong>Roll the dice:</strong> Roll all the dice in the assembled pool ( based on their relevant traits. Traits are typically grouped into sets like Attributes and Skills, but can also include elements like Values or Relationships, depending on the game setup. The character takes one die from each applicable trait set, as well as any other relevant traits or assets. It takes a while to assemble this pool!)</li> <li data-xf-list-type="ol"><strong>Resolve 1s (optional):</strong> Some variations of Cortex Prime may involve resolving natural 1s on the dice as potential complications.</li> <li data-xf-list-type="ol"><strong>Spend Plot Points (optional):</strong> Before determining the result, a character can spend Plot Points to reroll dice or include additional dice in the total.</li> <li data-xf-list-type="ol"><strong>Choose dice for the total:</strong> Select two dice from the rolled results and add their values together to form the action's total.</li> <li data-xf-list-type="ol"><strong>Choose an Effect die (if applicable):</strong> If the action is intended to have an effect on the environment or another character (such as in combat), choose a third die from the results to be the effect die.</li> <li data-xf-list-type="ol"><strong>Compare to target or opponent:</strong> The total is compared to a static difficulty determined by the Game Master, or to an opponent's opposing roll.</li> <li data-xf-list-type="ol"><strong>Determine success and consequences:</strong><ul> <li data-xf-list-type="ul"><strong>Success:</strong> If the character's total is higher than the target or opposing roll, they succeed.</li> <li data-xf-list-type="ul"><strong>Degrees of Success (optional):</strong> Some interpretations of the system offer ways to determine various degrees of success based on the roll.</li> <li data-xf-list-type="ul"><strong>Effect:</strong> If applicable, the chosen effect die determines the magnitude or nature of the action's effect. </li> </ul></li> </ol></blockquote><p></p>
[QUOTE="Elvish Lore, post: 9697853, member: 48873"] Cortext Prime thinks 5e and Daggerheart are total amateurs. And writing this all out, it's maybe a good reason I've come to loathe Cortex. [LIST=1] [*][B]Roll the dice:[/B] Roll all the dice in the assembled pool ( based on their relevant traits. Traits are typically grouped into sets like Attributes and Skills, but can also include elements like Values or Relationships, depending on the game setup. The character takes one die from each applicable trait set, as well as any other relevant traits or assets. It takes a while to assemble this pool!) [*][B]Resolve 1s (optional):[/B] Some variations of Cortex Prime may involve resolving natural 1s on the dice as potential complications. [*][B]Spend Plot Points (optional):[/B] Before determining the result, a character can spend Plot Points to reroll dice or include additional dice in the total. [*][B]Choose dice for the total:[/B] Select two dice from the rolled results and add their values together to form the action's total. [*][B]Choose an Effect die (if applicable):[/B] If the action is intended to have an effect on the environment or another character (such as in combat), choose a third die from the results to be the effect die. [*][B]Compare to target or opponent:[/B] The total is compared to a static difficulty determined by the Game Master, or to an opponent's opposing roll. [*][B]Determine success and consequences:[/B] [LIST] [*][B]Success:[/B] If the character's total is higher than the target or opposing roll, they succeed. [*][B]Degrees of Success (optional):[/B] Some interpretations of the system offer ways to determine various degrees of success based on the roll. [*][B]Effect:[/B] If applicable, the chosen effect die determines the magnitude or nature of the action's effect. [/LIST] [/LIST] [/QUOTE]
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