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Community
General Tabletop Discussion
*Pathfinder & Starfinder
How (many ways) to describe "feint"?
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<blockquote data-quote="(Psi)SeveredHead" data-source="post: 322998" data-attributes="member: 1165"><p>Feinting is a subcategory of Bluff.</p><p></p><p>A character with really fast reflexes (like Drizzt) could turn a feint into an actual attack, or turn an attack into a feint. That's part of having a high attack bonus... you may very well be feinting all the time.</p><p></p><p>A creature with multiple arms (like a thri-kreen) can also feint quite easily. It's difficult for a humanoid opponent to keep track of four arms all coming at him swiftly.</p><p></p><p>In real life combat, you're supposed to look at your opponent's eyes. So someone who can bluff well could look to the left and still swing to the right. That's why they only get one attack instead of a full-attack action [metagame- Bluff in combat is a full-round action]. However, his opponent may very well jump the wrong way and skewer himself on the blade.</p><p></p><p>You can bluff opponents in other ways, too..</p><p></p><p>DM: "Your opponent looks distracted."</p><p>PC: "Oh, an AoO? I strike. Okay, I roll..."</p><p>DM: "He skewers you, grinning wolfishly. You fell for his trap."</p><p></p><p>DM: "Your opponent's left leg seems to drag a little."</p><p>PC: "I see. I go around to his left side..."</p><p>[Not a meta-game action. Just description.]</p><p>DM: "His left leg straightens, he spins on it, drawing his sword against your belly. You weren't expecting it, so you can't dodge."</p></blockquote><p></p>
[QUOTE="(Psi)SeveredHead, post: 322998, member: 1165"] Feinting is a subcategory of Bluff. A character with really fast reflexes (like Drizzt) could turn a feint into an actual attack, or turn an attack into a feint. That's part of having a high attack bonus... you may very well be feinting all the time. A creature with multiple arms (like a thri-kreen) can also feint quite easily. It's difficult for a humanoid opponent to keep track of four arms all coming at him swiftly. In real life combat, you're supposed to look at your opponent's eyes. So someone who can bluff well could look to the left and still swing to the right. That's why they only get one attack instead of a full-attack action [metagame- Bluff in combat is a full-round action]. However, his opponent may very well jump the wrong way and skewer himself on the blade. You can bluff opponents in other ways, too.. DM: "Your opponent looks distracted." PC: "Oh, an AoO? I strike. Okay, I roll..." DM: "He skewers you, grinning wolfishly. You fell for his trap." DM: "Your opponent's left leg seems to drag a little." PC: "I see. I go around to his left side..." [Not a meta-game action. Just description.] DM: "His left leg straightens, he spins on it, drawing his sword against your belly. You weren't expecting it, so you can't dodge." [/QUOTE]
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How (many ways) to describe "feint"?
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