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How mediaeval is D&D, anyway?
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<blockquote data-quote="Mycanid" data-source="post: 3643784" data-attributes="member: 40370"><p>Hmm ... well, at least this thread is a little less vitriolic than the other thread that discussed the same topic.... :\ </p><p></p><p>Ya know ... personally I like it to be late medieval/early renaissance tech wise. With magic thrown in too, like Mark CMG said.</p><p></p><p>However, I like to lean a more towards the "less developed" side of things technology wise as the defaults in place- for example, no gunpowder - and have it replaced by magic on a large scale level (i.e. a societal level) <strong>when necessary</strong>, as opposed to when the whim hits one or when it seems "logical".</p><p></p><p>I have a vague feeling that as the years have gone by in the various incarnations of the game that more and more of the "societal defaults" (correct word?) have been going over to magical means rather than those you might find in agrarian cultures. This is definitely NOT to my personal taste. I prefer an emphasis on the agrarian level of technology being the default standard people and countries and cultures use as opposed to magic.</p><p></p><p>Perhaps such an emphasis has come about slowly as gamers have applied the "convenience" level of things our technology is being developed in line with today to the magical fantastical realms in both fiction and rpg's over the years. Whatever the reason I tend to shy away from this emphasis of things.... :\</p></blockquote><p></p>
[QUOTE="Mycanid, post: 3643784, member: 40370"] Hmm ... well, at least this thread is a little less vitriolic than the other thread that discussed the same topic.... :\ Ya know ... personally I like it to be late medieval/early renaissance tech wise. With magic thrown in too, like Mark CMG said. However, I like to lean a more towards the "less developed" side of things technology wise as the defaults in place- for example, no gunpowder - and have it replaced by magic on a large scale level (i.e. a societal level) [B]when necessary[/B], as opposed to when the whim hits one or when it seems "logical". I have a vague feeling that as the years have gone by in the various incarnations of the game that more and more of the "societal defaults" (correct word?) have been going over to magical means rather than those you might find in agrarian cultures. This is definitely NOT to my personal taste. I prefer an emphasis on the agrarian level of technology being the default standard people and countries and cultures use as opposed to magic. Perhaps such an emphasis has come about slowly as gamers have applied the "convenience" level of things our technology is being developed in line with today to the magical fantastical realms in both fiction and rpg's over the years. Whatever the reason I tend to shy away from this emphasis of things.... :\ [/QUOTE]
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