Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
How meticulous can the planning be in a six-second combat round?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="lukelightning" data-source="post: 4980070" data-attributes="member: 9745"><p>I am firmly in the "give the players a bit of a break" camp. Even a level 1 fighter probably has 10x the tactical knowledge and skill that I have; I can easily explain players' constant communication, etc. during combat as the result of "off camera" tactical practice that the party participates in, or at the least tactical discussion. When the PCs have downtime, surely they talk about their combats and what they should have done and how to improve.</p><p></p><p>So when Ranger Rick is sitting there and the player can't decide which target to charge and attack, or which power to use, and other players chip in with advice, etc. I assume that at some previous time the PCs have talked about a similar situation and come up with a reasonable solution.</p><p></p><p>Of course, as players get more and more experienced, I hope the amount of time required for decisions drops (In my game I am planning on instituting a 5-second rule for deciding what you are doing, and possibly even a chess-like rule of "once you take your hand off the mini, it's there... no takesy-backsey!")</p></blockquote><p></p>
[QUOTE="lukelightning, post: 4980070, member: 9745"] I am firmly in the "give the players a bit of a break" camp. Even a level 1 fighter probably has 10x the tactical knowledge and skill that I have; I can easily explain players' constant communication, etc. during combat as the result of "off camera" tactical practice that the party participates in, or at the least tactical discussion. When the PCs have downtime, surely they talk about their combats and what they should have done and how to improve. So when Ranger Rick is sitting there and the player can't decide which target to charge and attack, or which power to use, and other players chip in with advice, etc. I assume that at some previous time the PCs have talked about a similar situation and come up with a reasonable solution. Of course, as players get more and more experienced, I hope the amount of time required for decisions drops (In my game I am planning on instituting a 5-second rule for deciding what you are doing, and possibly even a chess-like rule of "once you take your hand off the mini, it's there... no takesy-backsey!") [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
How meticulous can the planning be in a six-second combat round?
Top