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How meticulous can the planning be in a six-second combat round?
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<blockquote data-quote="RigaMortus2" data-source="post: 4981797" data-attributes="member: 11586"><p>And the mechanics already exist for discussing battle plans to. It is called Free Action: Talk. If you want to offer a suggestion as to what course of action another character should take, use this mechanic. While you can Free Action: Talk out of turn (Free Actions can be used out of turn) it does limit you to only a few sentences, and the DM is within his rights to limit when a Free Action can be taken. What you can't do, is an out-and-out discussion as to what course of action to take (that would most likely be too many sentences). And of course, since it is your character's Talking, you run the risk of the opponents hearing you and counteracting.</p><p></p><p>What people are suggesting is that we ignore this rule, and pause the game, and take however much time we want to discuss a battle tactic/plan/strategy without the fear of the monsters hearing it.</p><p></p><p>Its no different than ignoring the Monster Knowledge skill check and going right to the Monster Manual to look up what a monster can do.</p></blockquote><p></p>
[QUOTE="RigaMortus2, post: 4981797, member: 11586"] And the mechanics already exist for discussing battle plans to. It is called Free Action: Talk. If you want to offer a suggestion as to what course of action another character should take, use this mechanic. While you can Free Action: Talk out of turn (Free Actions can be used out of turn) it does limit you to only a few sentences, and the DM is within his rights to limit when a Free Action can be taken. What you can't do, is an out-and-out discussion as to what course of action to take (that would most likely be too many sentences). And of course, since it is your character's Talking, you run the risk of the opponents hearing you and counteracting. What people are suggesting is that we ignore this rule, and pause the game, and take however much time we want to discuss a battle tactic/plan/strategy without the fear of the monsters hearing it. Its no different than ignoring the Monster Knowledge skill check and going right to the Monster Manual to look up what a monster can do. [/QUOTE]
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Community
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How meticulous can the planning be in a six-second combat round?
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