Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
How might elven societies be different from the norm?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Springheel" data-source="post: 6853089" data-attributes="member: 6828720"><p>Since I only have personal experience with "what humans do", that's probably unavoidable. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>As I said above, while I want an elven city to make sense and feel different from a human one, I don't want to have to stop the adventure every time my players ask a question about their home and try to work out the answer. So the more I can fall back on typical fantasy tropes, the better. I realize those are two opposing goals, so I'm hoping for some broad strokes that would help me improvise on the spot.</p><p></p><p></p><p>For example, if players ask a normal question like, "does the city have sewers we can use to try to access the [insert building x]?" that would stop me in my tracks. Do elven cities have sewer systems?? The notion of dark, grimy sewers being shoveled out by dung farmers does not fit into any conception of elves I've seen. How would that even work if they live in the trees? So my first inclination would be to say no. But then, how does their waste system work? Do they use chamber pots and dump them onto the forest floor? Do they use magic somehow?</p><p></p><p>Most human cities would typically dump refuse into a highly polluted river, but again, that doesn't seem to fit how elves are viewed, so what do they do?</p></blockquote><p></p>
[QUOTE="Springheel, post: 6853089, member: 6828720"] Since I only have personal experience with "what humans do", that's probably unavoidable. :) As I said above, while I want an elven city to make sense and feel different from a human one, I don't want to have to stop the adventure every time my players ask a question about their home and try to work out the answer. So the more I can fall back on typical fantasy tropes, the better. I realize those are two opposing goals, so I'm hoping for some broad strokes that would help me improvise on the spot. For example, if players ask a normal question like, "does the city have sewers we can use to try to access the [insert building x]?" that would stop me in my tracks. Do elven cities have sewer systems?? The notion of dark, grimy sewers being shoveled out by dung farmers does not fit into any conception of elves I've seen. How would that even work if they live in the trees? So my first inclination would be to say no. But then, how does their waste system work? Do they use chamber pots and dump them onto the forest floor? Do they use magic somehow? Most human cities would typically dump refuse into a highly polluted river, but again, that doesn't seem to fit how elves are viewed, so what do they do? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
How might elven societies be different from the norm?
Top