Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
How might elven societies be different from the norm?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Khisanth the Ancient" data-source="post: 6856613" data-attributes="member: 11368"><p>I wouldn't really expect elves to have "a vast amount of mineral wealth" - that's more a dwarf thing.</p><p></p><p>I'd expect metal to be relatively rare and valuable, acquired by trade. Most elvish metal items are probably magical; you don't waste metal on ordinary stuff.</p><p></p><p>I'd expect their general tools to look pretty Stone Age -- ordinary knives, awls, etc. are probably stone or bone.</p><p></p><p></p><p></p><p>Mmm... sorta/maybe/yes/no.</p><p></p><p>If you define "natural" as unaltered by humans, nobody's seen a "natural" landscape on Earth in close to a thousand years, except Antarctica and some polar islands. It turns out that even very low-tech, low-population peoples tend to change environments quite a bit with fire, introducing dogs and rats, etc.</p><p></p><p>'What is nature' is a big open question/issue in RL environmentalism/conservation these days.</p><p></p><p>So, on that principle, I'd say elves certainly alter their environments greatly - but the result "looks natural" to a human eye. It includes a wide variety of species, there are no monoculture grain fields or paved roads or brick-and-stone towns and cities, and when possible natural/ecosystem processes are incorporated into the agriculture/economy rather than replaced.</p><p></p><p></p><p></p><p>Well... I do think there would be elven 'farmers'. But since elven agriculture is more like ecosystem-management, they're going to look like hunters/gatherers/trappers/fishermen rather than like wheat farmers or cattle ranchers or shepherds.</p><p></p><p></p><p></p><p>Well, I think they tend to have chaotic leanings, so I don't think it's a discipline and intense training thing. It's more an accumulation of skills over a really long time (elves aren't really considered adults until 100). Plus, their form of agriculture doesn't require nearly as much time and labor as classic grain-field agriculture, so they have more time to learn other stuff.</p></blockquote><p></p>
[QUOTE="Khisanth the Ancient, post: 6856613, member: 11368"] I wouldn't really expect elves to have "a vast amount of mineral wealth" - that's more a dwarf thing. I'd expect metal to be relatively rare and valuable, acquired by trade. Most elvish metal items are probably magical; you don't waste metal on ordinary stuff. I'd expect their general tools to look pretty Stone Age -- ordinary knives, awls, etc. are probably stone or bone. Mmm... sorta/maybe/yes/no. If you define "natural" as unaltered by humans, nobody's seen a "natural" landscape on Earth in close to a thousand years, except Antarctica and some polar islands. It turns out that even very low-tech, low-population peoples tend to change environments quite a bit with fire, introducing dogs and rats, etc. 'What is nature' is a big open question/issue in RL environmentalism/conservation these days. So, on that principle, I'd say elves certainly alter their environments greatly - but the result "looks natural" to a human eye. It includes a wide variety of species, there are no monoculture grain fields or paved roads or brick-and-stone towns and cities, and when possible natural/ecosystem processes are incorporated into the agriculture/economy rather than replaced. Well... I do think there would be elven 'farmers'. But since elven agriculture is more like ecosystem-management, they're going to look like hunters/gatherers/trappers/fishermen rather than like wheat farmers or cattle ranchers or shepherds. Well, I think they tend to have chaotic leanings, so I don't think it's a discipline and intense training thing. It's more an accumulation of skills over a really long time (elves aren't really considered adults until 100). Plus, their form of agriculture doesn't require nearly as much time and labor as classic grain-field agriculture, so they have more time to learn other stuff. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
How might elven societies be different from the norm?
Top