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General Tabletop Discussion
*Dungeons & Dragons
How might one monk grab and steal another monk's staff in combat?
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<blockquote data-quote="Sunseeker" data-source="post: 6775094"><p>Where I come from, this is what is called "a jerk move".</p><p></p><p>Throwing an evil monk against your guy? Sure, classic good vs evil. But throwing <em>anything</em> against a character because you goofed and gave your players something powerful <strong>just for the sake of stripping it from them</strong> is not cool. If you don't have an awesome poker face, you run a serious risk of giving away that you're not challenging the player but trying to take things from him and potentially damage your player-DM-relationship. </p><p></p><p>You want to up the ante because your party is tougher? Sure, go for it. But the point is to increase the challenge because your players are more powerful, not to bust their bolts and make them weaker because of a DM goof.</p><p></p><p>Otherwise your monk just needs to either ready an action or a reaction and attempt to grab the weapon (probably an opposed grapple check, STR based), then your monk needs to successfully yank it from your player's hands, and of course, succeed at running away.</p></blockquote><p></p>
[QUOTE="Sunseeker, post: 6775094"] Where I come from, this is what is called "a jerk move". Throwing an evil monk against your guy? Sure, classic good vs evil. But throwing [I]anything[/I] against a character because you goofed and gave your players something powerful [B]just for the sake of stripping it from them[/B] is not cool. If you don't have an awesome poker face, you run a serious risk of giving away that you're not challenging the player but trying to take things from him and potentially damage your player-DM-relationship. You want to up the ante because your party is tougher? Sure, go for it. But the point is to increase the challenge because your players are more powerful, not to bust their bolts and make them weaker because of a DM goof. Otherwise your monk just needs to either ready an action or a reaction and attempt to grab the weapon (probably an opposed grapple check, STR based), then your monk needs to successfully yank it from your player's hands, and of course, succeed at running away. [/QUOTE]
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How might one monk grab and steal another monk's staff in combat?
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