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How might you fix the beastmaster's animal companion?
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<blockquote data-quote="Mephista" data-source="post: 6543400" data-attributes="member: 6786252"><p>It should be noted that Hoard Breaker and Giant Killer both provide third attacks as well. Colossus Slayer deals an extra 1d8 a turn, an average of 4.5 damage for the least powerful option of the Hunter class. </p><p></p><p>The hawk deals 1 damage on a hit. The mastiff 4 damage. The panther 5. +2 from proficency bonus, and half it for the average chance to hit. Meanwhile, the Colossus Slayer feature will trigger automatically, making it a given. So, 1.5/3/3.5 versus 4.5 extra dpr a turn. </p><p></p><p>They seem pretty balanced to me so far. I'm all ears for how that's overpowered. I'm seeing people react to the idea of "a third attack" being broken/wrong. Given the average damage we're talking, I'm not impressed. There's nothing "straight overpowered" about an extra 3 damage a turn.</p></blockquote><p></p>
[QUOTE="Mephista, post: 6543400, member: 6786252"] It should be noted that Hoard Breaker and Giant Killer both provide third attacks as well. Colossus Slayer deals an extra 1d8 a turn, an average of 4.5 damage for the least powerful option of the Hunter class. The hawk deals 1 damage on a hit. The mastiff 4 damage. The panther 5. +2 from proficency bonus, and half it for the average chance to hit. Meanwhile, the Colossus Slayer feature will trigger automatically, making it a given. So, 1.5/3/3.5 versus 4.5 extra dpr a turn. They seem pretty balanced to me so far. I'm all ears for how that's overpowered. I'm seeing people react to the idea of "a third attack" being broken/wrong. Given the average damage we're talking, I'm not impressed. There's nothing "straight overpowered" about an extra 3 damage a turn. [/QUOTE]
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Community
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How might you fix the beastmaster's animal companion?
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