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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
How much Ars Magica is in Dungeons and Dragons 3e?
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<blockquote data-quote="pawsplay" data-source="post: 9752814" data-attributes="member: 15538"><p>AD& wizards were about "What spell is useful in this situation?" and "is it worth it to cast it?" Whereas in 3e they started moving toward a game where conceptually, wizards should be using magic all the time. </p><p></p><p>In AD&D, you didn't have a lot of spell choice. You found what you found, you got a few spells on advancement, and some point in your career, you probably researched one or two spells you particularly wanted. That was one big limiter that went away. </p><p></p><p>Another was that in AD&D, it was tough to get spells off. You had to be confident about being out of melee, and many spells would go off later in the round rather than sooner (depending on how you played speed factors or whether you used the orthodox spellcasting phase timing). A few spells in 3e had "1 round" casting which was closer to a lot of AD&D spells, but that mostly went away in 3.5. </p><p></p><p>One thing about 5e Revised is that spellbooks and scrolls are once again valuable treasure; NPC mages know only a few spells, and have a useful spellbook only if the GM says so.</p></blockquote><p></p>
[QUOTE="pawsplay, post: 9752814, member: 15538"] AD& wizards were about "What spell is useful in this situation?" and "is it worth it to cast it?" Whereas in 3e they started moving toward a game where conceptually, wizards should be using magic all the time. In AD&D, you didn't have a lot of spell choice. You found what you found, you got a few spells on advancement, and some point in your career, you probably researched one or two spells you particularly wanted. That was one big limiter that went away. Another was that in AD&D, it was tough to get spells off. You had to be confident about being out of melee, and many spells would go off later in the round rather than sooner (depending on how you played speed factors or whether you used the orthodox spellcasting phase timing). A few spells in 3e had "1 round" casting which was closer to a lot of AD&D spells, but that mostly went away in 3.5. One thing about 5e Revised is that spellbooks and scrolls are once again valuable treasure; NPC mages know only a few spells, and have a useful spellbook only if the GM says so. [/QUOTE]
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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
How much Ars Magica is in Dungeons and Dragons 3e?
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