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How much back story for a low-level PC?
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<blockquote data-quote="Barastrondo" data-source="post: 5213638" data-attributes="member: 3820"><p>I'm kind of curious as to what qualifies as "fanfic". Is it the lack of "authorization" by the setting's primary author (be it the GM, Greg Stafford, or H.P. Lovecraft)? Most of what we <em>do</em> could easily be called some level of fanfic by outside parties, only codified by special fanfic rules and subject to a grand fanfic editor. A writeup of a Star Wars RPG session would be scarcely distinct from Star Wars fan fiction to someone not really familiar with RPGs. </p><p></p><p>I'm curious because I don't think of players as writing fanfiction by default; it would really only qualify if it's determined that it will have no impact on the game. I see the process more as contracting freelance work, in a way; it's subject to editing and may be sent back for multiple drafts, but if someone is playing in a game I'm running they're the equivalent of an author in a shared-world anthology, not a fan. And with that comes (through our table social contract, mind, not by virtue of RPGs as a whole) a variable level of permissions to add to the setting. </p><p></p><p>Not that I'm trying to disprove your preferences or anything, as usual; I'm just interested in how you're using the term and why it wouldn't apply to all of us.</p></blockquote><p></p>
[QUOTE="Barastrondo, post: 5213638, member: 3820"] I'm kind of curious as to what qualifies as "fanfic". Is it the lack of "authorization" by the setting's primary author (be it the GM, Greg Stafford, or H.P. Lovecraft)? Most of what we [I]do[/I] could easily be called some level of fanfic by outside parties, only codified by special fanfic rules and subject to a grand fanfic editor. A writeup of a Star Wars RPG session would be scarcely distinct from Star Wars fan fiction to someone not really familiar with RPGs. I'm curious because I don't think of players as writing fanfiction by default; it would really only qualify if it's determined that it will have no impact on the game. I see the process more as contracting freelance work, in a way; it's subject to editing and may be sent back for multiple drafts, but if someone is playing in a game I'm running they're the equivalent of an author in a shared-world anthology, not a fan. And with that comes (through our table social contract, mind, not by virtue of RPGs as a whole) a variable level of permissions to add to the setting. Not that I'm trying to disprove your preferences or anything, as usual; I'm just interested in how you're using the term and why it wouldn't apply to all of us. [/QUOTE]
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