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How much back story for a low-level PC?
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<blockquote data-quote="Neonchameleon" data-source="post: 5216399" data-attributes="member: 87792"><p>Once again you are not reading. My point is that PCs level orders of magnitudes <em>faster</em> than NPCs. I've even explained <em>why</em> (that PCs are pushing themselves right to the limit on a near continual basis) and <em>what you would expect to see if an NPC was levelling like a PC</em>. Much ass being kicked and many names being taken. The fates of countries or realms changed. Rivers of blood and mountains of skulls (even if not expressed that way).</p><p></p><p>If your NPCs are not doing this then they are not levelling like PCs. And if Experience Points are gained independently of experiences and NPCs level at the same rate as PCs without the same risks then you change the world in a way I've already explained (hordes of really high level NPCs and there being nothing much for low level PCs to do (unleash the slightly bored housewives!))</p><p></p><p></p><p></p><p>No. It's simply that you keep claiming that PCs can do something and <em>ignoring how they do it</em>. And the <em>consequences</em>.</p><p></p><p></p><p></p><p>But this is a case of the NPCs not doing what the PCs do. Your whole argument misses this point.</p><p></p><p></p><p></p><p>And once again, you miss my point. It's not to deny that there are high level NPC mages capable of turning themselves into Liches. There clearly are. It's not to deny there are incredibly intelligent NPCs. There clearly are. <em>It's that this doesn't happen overnight - and seldom in ten years.</em> In the case of superhuman intelligence, you want to <em>reroll her stats</em>? In the case of levelling, to level even that fast you <em>need to behave like a PC</em>. And this involves <em>changing the setting like a PC</em>. And, while we're on the subject, <em>gaining a reputation like a PC.</em></p><p></p><p><em>Some</em> NPCs can become Liches. Just as <em>some</em> PCs can. If you're a Fighter, you're SOL. This doesn't mean <em>all</em> have that potential. Or that <em>any</em> can do it in a short timescale.</p><p></p><p></p><p></p><p>Ah, now I understand what lead to the weirdness in <em>The Forest Oracle</em>. It isn't defined that people aren't jumping around on pogo sticks unless it explicitely <em>says</em> they aren't.</p><p></p><p></p><p></p><p>No. But it does pull out notable features. If a feature is extremely notable and wasn't mentioned, then adding it <em>is </em>a change.</p><p></p><p></p><p></p><p>Fine. It isn't a change to say that she has two heads and eight arms?</p><p></p><p></p><p></p><p>Then try addressing rather than ignoring my points.</p><p></p><p></p><p></p><p>Will you quit with your damn strawmen? Especially when I've already dealt with them?</p><p></p><p>NPCs can advance like PCs if they behave like PCs. This leaves a visible trail of destruction and makes them famous. And gives them a <em>very</em> short life expectancy.</p><p></p><p>NPCs can also advance like NPCs. This is a <em>lot</em> safer (which is why most do it that way. It also takes a lot longer. Wizards take more than a year per level most of the time (normally a lot more). Which is why most of the high level mages are very old. The other way is to behave like a PC. Anything else blows the setting assumptions out of the water and leaves the land littered with incredibly high levelled NPCs.</p><p></p><p></p><p></p><p>No. It's like tilting at straw men and then declaring victory.</p><p></p><p></p><p></p><p>She didn't <strong>behave like a PC<em>.</em></strong> She didn't do a single thing a PC did to gain experience points.</p><p></p><p></p><p></p><p>And if you are doing it the slow way, then all your arguments about the way PCs gain levels are demonstrably useless</p><p></p><p></p><p></p><p>So. She doesn't fight. She doesn't adventure. She doesn't explore. She doesn't do <em>one damn thing a PC does to gain experience points</em>. And yet she gains them at the same rate. And you say I'm making up unjustified restrictions?</p></blockquote><p></p>
[QUOTE="Neonchameleon, post: 5216399, member: 87792"] Once again you are not reading. My point is that PCs level orders of magnitudes [I]faster[/I] than NPCs. I've even explained [I]why[/I] (that PCs are pushing themselves right to the limit on a near continual basis) and [I]what you would expect to see if an NPC was levelling like a PC[/I]. Much ass being kicked and many names being taken. The fates of countries or realms changed. Rivers of blood and mountains of skulls (even if not expressed that way). If your NPCs are not doing this then they are not levelling like PCs. And if Experience Points are gained independently of experiences and NPCs level at the same rate as PCs without the same risks then you change the world in a way I've already explained (hordes of really high level NPCs and there being nothing much for low level PCs to do (unleash the slightly bored housewives!)) No. It's simply that you keep claiming that PCs can do something and [I]ignoring how they do it[/I]. And the [I]consequences[/I]. But this is a case of the NPCs not doing what the PCs do. Your whole argument misses this point. And once again, you miss my point. It's not to deny that there are high level NPC mages capable of turning themselves into Liches. There clearly are. It's not to deny there are incredibly intelligent NPCs. There clearly are. [I]It's that this doesn't happen overnight - and seldom in ten years.[/I] In the case of superhuman intelligence, you want to [I]reroll her stats[/I]? In the case of levelling, to level even that fast you [I]need to behave like a PC[/I]. And this involves [I]changing the setting like a PC[/I]. And, while we're on the subject, [I]gaining a reputation like a PC.[/I] [I]Some[/I] NPCs can become Liches. Just as [I]some[/I] PCs can. If you're a Fighter, you're SOL. This doesn't mean [I]all[/I] have that potential. Or that [I]any[/I] can do it in a short timescale. Ah, now I understand what lead to the weirdness in [I]The Forest Oracle[/I]. It isn't defined that people aren't jumping around on pogo sticks unless it explicitely [I]says[/I] they aren't. No. But it does pull out notable features. If a feature is extremely notable and wasn't mentioned, then adding it [I]is [/I]a change. Fine. It isn't a change to say that she has two heads and eight arms? Then try addressing rather than ignoring my points. Will you quit with your damn strawmen? Especially when I've already dealt with them? NPCs can advance like PCs if they behave like PCs. This leaves a visible trail of destruction and makes them famous. And gives them a [I]very[/I] short life expectancy. NPCs can also advance like NPCs. This is a [I]lot[/I] safer (which is why most do it that way. It also takes a lot longer. Wizards take more than a year per level most of the time (normally a lot more). Which is why most of the high level mages are very old. The other way is to behave like a PC. Anything else blows the setting assumptions out of the water and leaves the land littered with incredibly high levelled NPCs. No. It's like tilting at straw men and then declaring victory. She didn't [B]behave like a PC[I].[/I][/B] She didn't do a single thing a PC did to gain experience points. And if you are doing it the slow way, then all your arguments about the way PCs gain levels are demonstrably useless So. She doesn't fight. She doesn't adventure. She doesn't explore. She doesn't do [I]one damn thing a PC does to gain experience points[/I]. And yet she gains them at the same rate. And you say I'm making up unjustified restrictions? [/QUOTE]
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