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How much background do your magic Items have
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<blockquote data-quote="Evilhalfling" data-source="post: 1828708" data-attributes="member: 16991"><p>This is a sideline from the Magic shops thread. </p><p>I had an list of all the players items on hand and it came out to average </p><p>7 permant items per person 2 with history, 3 generic and 2 crafted within the party. </p><p></p><p>for 11th lvl PC's with lower than normal wealth. (27-66k)</p><p></p><p>If you have a big basket of items - how much story is behind each one? </p><p>How many have names? Is this important to you or your group? </p><p></p><p>The low magic tone of my world is partially based on demographics, as even large cities are uncommon. Some items are common - they are useful, and require little in the way of prerequsite spells, as opposed to cheap items that are hard to make - such as all rings.</p><p>there should be lists of items that can be crafted in a small city (7th-10th lvl mage, 7th-12th cleric) and under 15,000 gp - these are what is most likely to turn up for sale.</p></blockquote><p></p>
[QUOTE="Evilhalfling, post: 1828708, member: 16991"] This is a sideline from the Magic shops thread. I had an list of all the players items on hand and it came out to average 7 permant items per person 2 with history, 3 generic and 2 crafted within the party. for 11th lvl PC's with lower than normal wealth. (27-66k) If you have a big basket of items - how much story is behind each one? How many have names? Is this important to you or your group? The low magic tone of my world is partially based on demographics, as even large cities are uncommon. Some items are common - they are useful, and require little in the way of prerequsite spells, as opposed to cheap items that are hard to make - such as all rings. there should be lists of items that can be crafted in a small city (7th-10th lvl mage, 7th-12th cleric) and under 15,000 gp - these are what is most likely to turn up for sale. [/QUOTE]
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