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How much background is too much?
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<blockquote data-quote="Rel" data-source="post: 1303346" data-attributes="member: 99"><p>I've got TONS of campaign background. But I didn't see any need to hit the players with it all at once. I gave them a broad synopsis that covered the general geography of the known world and some history that I deemed to be "common knowlege". It was probably 4 pages total and I know that all the players didn't read all the information. That's fine. Those are the same people who you meet on the street who don't know that George Washington was the first president.</p><p></p><p>Since then I've sprinkled little "history lessons" throughout the campaign via NPC's or documents that they've picked up. Some of this information has been assimilated by the players and some of it they skimmed and didn't really absorb. That's ok too. Events are coming to a head right now and they've made some correct and some incorrect conjectures based on the information they've managed to find and understand. Their incorrect assumptions tend to lead to as many fun gaming moments as their correct ones (or more).</p><p></p><p>From time to time they run into a NPC who understands the historical facts in play and will correct their erroneous assumptions (sometimes condescendingly and sometimes not, depending on the NPC). This happens often enough that they stay vaguely on the right path and that's good enough for me.</p></blockquote><p></p>
[QUOTE="Rel, post: 1303346, member: 99"] I've got TONS of campaign background. But I didn't see any need to hit the players with it all at once. I gave them a broad synopsis that covered the general geography of the known world and some history that I deemed to be "common knowlege". It was probably 4 pages total and I know that all the players didn't read all the information. That's fine. Those are the same people who you meet on the street who don't know that George Washington was the first president. Since then I've sprinkled little "history lessons" throughout the campaign via NPC's or documents that they've picked up. Some of this information has been assimilated by the players and some of it they skimmed and didn't really absorb. That's ok too. Events are coming to a head right now and they've made some correct and some incorrect conjectures based on the information they've managed to find and understand. Their incorrect assumptions tend to lead to as many fun gaming moments as their correct ones (or more). From time to time they run into a NPC who understands the historical facts in play and will correct their erroneous assumptions (sometimes condescendingly and sometimes not, depending on the NPC). This happens often enough that they stay vaguely on the right path and that's good enough for me. [/QUOTE]
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