Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
How much backlash is too much?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Quickleaf" data-source="post: 5667612" data-attributes="member: 20323"><p>FTW! At which point does the undead PC screw everybody over?</p><p></p><p></p><p>Clearly you haven't DMed many evil games. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> You are allowed to be as sneaky and rat bastard as you want to be. It's part of the appeal to that particular game style. IME when a group of players come to me and say "we wanna be evil", it's sign to me to put on my evil DM hat. FWIW, it sits next to my sandbox hat.</p><p></p><p>The five of us against you DM. Bring it. Let the smack talking and one-upsmanship begin. It's "gamism" at its finest. And it's a guarantee that the players want to muck with any "carefully laid DM plans" they sense.</p><p></p><p>I might be exaggerating a little, but these are IMO basic tropes of an evil game. </p><p></p><p>So the next time you find yourself asking "am I being a jerk?" pick a bigger weapon. <img src="http://www.enworld.org/forum/images/smilies/devious.png" class="smilie" loading="lazy" alt=":]" title="Devious :]" data-shortname=":]" /></p><p></p><p></p><p>I hope you can see how you put yourself in this situation where you're DMing an evil party and then posting about how you despise DMing evil games.</p><p></p><p></p><p>Yes with a very important caveat: As a DM you have a greater amount of work to do for a game, so you have an equal or greater "right" to have fun. The best campaigns I've run and participated in were where the DM was having a blast. It became contagious.</p><p></p><p>Shoot, you've been playing with these guys for 20 years? I'm sure you guys can work out a middle ground.</p><p></p><p></p><p>Of course you are, but I think your particular idea ("we won't sell to you") is off the mark. Why? Because the main contribution PCs make to settlements, especially evil PCs, is cold hard gold, and the peasants don't want to cut themselves off from that -- it would be like a city turning down the Olympics!. A good question to ask is what has the PC swordsage contributed to the town compared to the NPC paladin? </p><p></p><p>For example, the swordsage just dropped 5,000 gp at the local smithy, rents a luxurious room at the inn, and frequents the tavern and brothel. He and his buddies may have accidentally taken out the town's criminal kingpin for which the townsfolk are grateful for. Who knew?</p><p></p><p>The paladin has embodied the precept of Heironeous "duty to the people" by defending them from overwhelming evil, restoring stolen cattle from bandits, and exonerating a falsely accused man. Naturally, he donates heavily to the local temple and has friends among the city watch. </p><p></p><p>What does the town think of them?</p><p></p><p>Craftsmen, inn-keepers, brew-masters and whores are lining up for the PCs' business. The loss of the paladin was no big deal for them, as those paladins are always coming back from war with dirty halos, ready to make conflict where there is none.</p><p></p><p>On the other hand, folk further from the PCs money -- shepherds, farmers, the temple, guardsmen, and such -- are appalled and outraged. Here was a paladin who protected them, sacrificed for them, and was rewarded for it with a dishonorable death.</p><p></p><p>A more likely reaction from the town would be: The church condones the PCs and demands the local lord arrest and punish them - in fact, several guardsmen are more than eager to do so! </p><p></p><p>However, there are mixed reports of just what happened at the tavern. </p><p></p><p>A passing cleric says the PC stabbed the paladin in the back in cold blood (but he was looking thru a window), an off-duty guardsman claims the PCs started it (but he was drunk), two farmers swear the PC worked evil magic and teleported behind the paladin (but they're the same ones who were complaining about that so-called "vampire" last year), and the shepherd's son (who wasn't supposed to be anywhere near the tavern) is keeping quiet even though he admired the paladin. </p><p></p><p>The inn-keeper swears the accused PC is harmless as a fly, the brew-master says the paladin NPC started it, a whore claims the PC couldn't have done it cause he was with her, maybe a local craftsman offers to swear false testimony in favor of the PCs in exchange for the paladin's treasure?</p><p></p><p>The lord is nobody's fool. He's got to find a way to make both sides happy. </p><p></p><p>And the surest way to do that, for the lowest cost, is to prove the paladin wasn't as 'holy' as he pretended to be. IOW a spin campaign. Maybe this works in the lord's favor as it takes the power of the local church down a peg, something he's been trying to do for years. If the lord is brazen, he might try to extort the PCs for money to "clear their names." </p><p></p><p>As a plan B, if tarnishing the paladin's reputation doesn't work, is to get rid of the party as expediently as possible; the lord's preferred method for this sort of thing is to send them on a quest for "untold fortune" in the lair of the most deadly monster in a 100 mile radius.</p></blockquote><p></p>
[QUOTE="Quickleaf, post: 5667612, member: 20323"] FTW! At which point does the undead PC screw everybody over? Clearly you haven't DMed many evil games. ;) You are allowed to be as sneaky and rat bastard as you want to be. It's part of the appeal to that particular game style. IME when a group of players come to me and say "we wanna be evil", it's sign to me to put on my evil DM hat. FWIW, it sits next to my sandbox hat. The five of us against you DM. Bring it. Let the smack talking and one-upsmanship begin. It's "gamism" at its finest. And it's a guarantee that the players want to muck with any "carefully laid DM plans" they sense. I might be exaggerating a little, but these are IMO basic tropes of an evil game. So the next time you find yourself asking "am I being a jerk?" pick a bigger weapon. :] I hope you can see how you put yourself in this situation where you're DMing an evil party and then posting about how you despise DMing evil games. Yes with a very important caveat: As a DM you have a greater amount of work to do for a game, so you have an equal or greater "right" to have fun. The best campaigns I've run and participated in were where the DM was having a blast. It became contagious. Shoot, you've been playing with these guys for 20 years? I'm sure you guys can work out a middle ground. Of course you are, but I think your particular idea ("we won't sell to you") is off the mark. Why? Because the main contribution PCs make to settlements, especially evil PCs, is cold hard gold, and the peasants don't want to cut themselves off from that -- it would be like a city turning down the Olympics!. A good question to ask is what has the PC swordsage contributed to the town compared to the NPC paladin? For example, the swordsage just dropped 5,000 gp at the local smithy, rents a luxurious room at the inn, and frequents the tavern and brothel. He and his buddies may have accidentally taken out the town's criminal kingpin for which the townsfolk are grateful for. Who knew? The paladin has embodied the precept of Heironeous "duty to the people" by defending them from overwhelming evil, restoring stolen cattle from bandits, and exonerating a falsely accused man. Naturally, he donates heavily to the local temple and has friends among the city watch. What does the town think of them? Craftsmen, inn-keepers, brew-masters and whores are lining up for the PCs' business. The loss of the paladin was no big deal for them, as those paladins are always coming back from war with dirty halos, ready to make conflict where there is none. On the other hand, folk further from the PCs money -- shepherds, farmers, the temple, guardsmen, and such -- are appalled and outraged. Here was a paladin who protected them, sacrificed for them, and was rewarded for it with a dishonorable death. A more likely reaction from the town would be: The church condones the PCs and demands the local lord arrest and punish them - in fact, several guardsmen are more than eager to do so! However, there are mixed reports of just what happened at the tavern. A passing cleric says the PC stabbed the paladin in the back in cold blood (but he was looking thru a window), an off-duty guardsman claims the PCs started it (but he was drunk), two farmers swear the PC worked evil magic and teleported behind the paladin (but they're the same ones who were complaining about that so-called "vampire" last year), and the shepherd's son (who wasn't supposed to be anywhere near the tavern) is keeping quiet even though he admired the paladin. The inn-keeper swears the accused PC is harmless as a fly, the brew-master says the paladin NPC started it, a whore claims the PC couldn't have done it cause he was with her, maybe a local craftsman offers to swear false testimony in favor of the PCs in exchange for the paladin's treasure? The lord is nobody's fool. He's got to find a way to make both sides happy. And the surest way to do that, for the lowest cost, is to prove the paladin wasn't as 'holy' as he pretended to be. IOW a spin campaign. Maybe this works in the lord's favor as it takes the power of the local church down a peg, something he's been trying to do for years. If the lord is brazen, he might try to extort the PCs for money to "clear their names." As a plan B, if tarnishing the paladin's reputation doesn't work, is to get rid of the party as expediently as possible; the lord's preferred method for this sort of thing is to send them on a quest for "untold fortune" in the lair of the most deadly monster in a 100 mile radius. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
How much backlash is too much?
Top